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| TES Skyrim http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17 |
Page 1101 of 2220 |
| Author: | --JawZ-- [ 08 Jun 2013, 18:21 ] |
| Post subject: | Re: TES Skyrim |
You can also add a curve command inside the enbeffect.fx that limits blooms by darkening, but try the edits Boris mention in that thread as it did wonders with the bloom for me when I tried it |
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| Author: | Canlocu [ 08 Jun 2013, 18:45 ] |
| Post subject: | Re: TES Skyrim |
del |
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| Author: | symphonicjohn [ 08 Jun 2013, 19:26 ] |
| Post subject: | Re: TES Skyrim |
Canlocu Thanks, and no, that's just cbbe. What is this guy doing, cosplay? You know that picture had to taken in the middle of nowhere because if some Nords saw that guy wearing that, they would have kicked his ass |
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| Author: | Yersinia79 [ 08 Jun 2013, 20:25 ] |
| Post subject: | Re: TES Skyrim |
JawZ Will try it now and have a look at that fx file, thank you |
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| Author: | mindflux [ 08 Jun 2013, 20:29 ] |
| Post subject: | Re: TES Skyrim |
Some evening impressions... ![]() ![]() ![]() ![]() I know, some pretty bad banding... |
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| Author: | chan [ 08 Jun 2013, 20:37 ] |
| Post subject: | Re: TES Skyrim |
nice shots mindflux! I get the banding too, hate it. Think downsampling would help? I am thinking about doing it. I think Kyo said he had done it. |
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| Author: | --JawZ-- [ 08 Jun 2013, 20:44 ] |
| Post subject: | Re: TES Skyrim |
You can even remove most of it by tweaking the Top, Middle and Horizon intensities and curves. All those three areas blend with each other. Horizon is blended halfway with Middle and Middle is halfway blended with Top. If you have a bright gradient color on top of a darker gradient color (or just darker even background) it causes banding depending on the difference between the dark and bright area, and if the spread distance could be adjusted that would play a factor to banding occurrence, it still does but as it is not adjustable it has the same distance spread of the gradient color of for instance the horizon. But the downsampling should take care of most of the banding it will still be there just less noticeable. |
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| Author: | mindflux [ 08 Jun 2013, 20:46 ] |
| Post subject: | Re: TES Skyrim |
chan Thanks! Yes, I hate banding as well, but I try not to be bothered about it. I tend to see it pretty often, more frequently on a sunny weather, though, so maybe it's related to sky intensity or the imagespace settings in CK, not sure... gamma? No idea if downsampling could help, not that I have hardware for it anyway, so dithering would be perfect. Oh yeah Jawz is again right, you can eliminate it by making sure the sky gradient parameters are not too far apart. But that's obviously a compromise on the visual appearance most of the time, which is why I try to live with it. |
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| Author: | --JawZ-- [ 08 Jun 2013, 20:51 ] |
| Post subject: | Re: TES Skyrim |
Actually it can be done in the ENB too, but it would require some heavy overhauling of previous settings. What about SweetFX dithering option does that work properly, I tried it myself but I couldn't see any better or worse on my end though I did not have any banding as I was using ELE, or EWE back when I tested it To my latest ELE - Weather type SkyrimClearRE this is my coloring for the Day sky color, without any banding, a bit at the very top but it's few stripes that isn't that noticeable. Horizon - 193, 216, 230 Sky Lower/Middle - 132, 170, 219 Sky Upper/Top - 98, 133, 187 It all comes down to finding the right color luminance between the three areas which blends together with as little banding as possible, a lot of trial & error in other words. Luckily I have taken some good reference pictures (actually 1000+ images with 5-10 sets of pictures per reference) that narrows down the Trial & Error run |
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| Author: | mindflux [ 08 Jun 2013, 20:53 ] |
| Post subject: | Re: TES Skyrim |
Sorry, realized my oversight and edited the post No idea about SweetFX's dithering either, but I don't think it'll work in a case such as this. |
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