CruNcher wrote:
i don't try to be real you misunderstand i try a so called "hyperreal approach" real would definitely not work, though i don't want to go in an entire ANIME like approach, that's not my goal.
You also need to be calibrated to see the correct color response, that is very important
Do you think Maevans works are Anime-like approach? Looks like almost photorealistic
for me (unfortunately he removed 98% of his shots from nexus so i can't show more of his shots)
And yeah, i don't want to make you think that i think you're doing something bad. I'm just asking and trying to understand your approach and what you want to see in the end of your hard work. Simple.
ZeroKing wrote:
You're arguing based on taste. There are no mistakes, only differences in taste and desires. CruNcher has his approach and he's doing just fine in his work. I fail to see what's wrong with that logic. If it does not appeal to your sense of realism, fine. Arguing about it as if it's fact that your understanding of realism is the correct one in a video game is completely wrong. And I'm directing this statement at everyone.
I'm not arguing at all. I'm just interested what exactly he's doing. he has his approach, i understand, and i didn't say "you're doing it wrong" or something.