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 Post subject: Re: TES Skyrim
PostPosted: 03 Aug 2013, 13:27 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
Thank you Ohkay that was really great it gives me a good idea when comparing with my 460 :)

yeah perspective is something i fight like the age of time in this Engine with it's crazy, though i would still say more facial properties of Brad Pitt here then Tom Cruise but you could probably morph both out of it ;)

Ohkay btw whats also a interesting way to test this im using very often is to stay still and wait till the camera rotates around the character and the surrounding environment there you can also very fast see different performance stages for different frames and pinpoint problematic stuff.

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


Last edited by CruNcher on 03 Aug 2013, 13:37, edited 1 time in total.

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 03 Aug 2013, 13:30 
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Joined: 03 Aug 2013, 11:40
Posts: 3
WOW that last shot is awesome


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 Post subject: Re: TES Skyrim
PostPosted: 03 Aug 2013, 17:07 
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*sensei*
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Joined: 03 Mar 2013, 18:42
Posts: 432
Location: Norway
Correction all Gionight´s screenshots are legendary ^^

Couple more night shoots, still not sure about that ambient night color :>
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Image

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 Post subject: Re: TES Skyrim
PostPosted: 03 Aug 2013, 17:13 
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*sensei*

Joined: 28 Dec 2011, 08:14
Posts: 323
Yersinia79>>>
Thank you very much Yersinia , you might exaggerating just a bit ;)
Really very good work on a sky settings and the female char in a second pic also looks adorable in a Kerrigan outfit.


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 Post subject: Re: TES Skyrim
PostPosted: 03 Aug 2013, 17:13 
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*blah-blah-blah maniac*
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Joined: 05 Mar 2012, 02:08
Posts: 1938
Yersinia79;

Try using the Horizons color for the the Far fog values and see if it blends in better. As it almost looked a bit like when it's a banding issue which distorts the black values a bit. Though your fog is just a "bright" grey color with a faint green tint to it.


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 Post subject: Re: TES Skyrim
PostPosted: 03 Aug 2013, 18:20 
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*sensei*
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Joined: 09 Feb 2013, 23:09
Posts: 377
Location: Florida
Kountervibe Extensive 0.199 in cloudy weather

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 Post subject: Re: TES Skyrim
PostPosted: 03 Aug 2013, 18:25 
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*master*
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Joined: 07 Jan 2012, 16:28
Posts: 137
OhKay

Your exterior lighting getting better and better... nice ass btw 8-)

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 Post subject: Re: TES Skyrim
PostPosted: 03 Aug 2013, 18:39 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
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Nice

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But now see the Arrow in the Knee Monster Torch from Wallmart ;)

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Thats a Real light

How do some light mods ticking crazy, i could understand that for visibility purposes you do some slight overexegeration but that's ridiculous the scene broke immediately for me when the guard put his 10x deluxe halogen lamp in his hands that light radius is really mind blowing :)

Image

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Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


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 Post subject: Re: TES Skyrim
PostPosted: 03 Aug 2013, 20:02 
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*sensei*
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Joined: 03 Mar 2013, 18:42
Posts: 432
Location: Norway
Gionight
Maybe so but I still think they are ^^
Will try keep that night sky then and thank you means alot :D

JawZ
Will try do that, and you pretty much nailed it with the fog color guess I need to lower green slightly more. Might be my night balance between things is alittle off too, so ill make backup for this one :)
Would a pastel light blue "taint" be better for night you think? To make "clear sky" night color colder basicly :>

symphonicjohn
Lovely Kountervibe shoots^^

Cruncher
Very nice lighting, it looks really good and realistic :)

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 Post subject: Re: TES Skyrim
PostPosted: 03 Aug 2013, 20:22 
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*blah-blah-blah maniac*
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Joined: 30 Dec 2011, 13:18
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Soolie: Awesome cloud mod I must say! Very well done... But how do I change the brightness of the clouds in my ENB config? They are very dark, and look much better in Vanilla... I've tried the volumetric fog settings, but that doesn't Work...

And then I tried JT ENB, and with that your clouds looks just as awesome as in Vanilla... So, what ENB settings affects the clouds?

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