ENBSeries
http://enbdev.com/enbseries/forum/

TES Skyrim
http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17
Page 1289 of 2220

Author:  symphonicjohn [ 30 Aug 2013, 00:25 ]
Post subject:  Re: TES Skyrim

jforce

Midgard9 was right, that's Falskaar. A whole new land for screenshots :)

insomnia_jt

I have the same problem. I have just avoided those shots or changed the angle a little. I have other issues with the letterbox bars so I haven't looked into the problem.

midhras

That looks great. I'm sure whatever direction you take it, it will still look great ;)

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Author:  Guzio [ 30 Aug 2013, 01:06 ]
Post subject:  Re: TES Skyrim

CruNcher --- Full shadows, as you wish :)

Day
Image

Image

Night. I do not know if anything can be seen here :)
Image


New TIMEOFDAY test. Sunset. My favourite model, Orc Nagrub and his mother.

Image

Image

Something like subsurface scattering
Image

Image

Image

Author:  CruNcher [ 30 Aug 2013, 08:22 ]
Post subject:  Re: TES Skyrim

i guess your Ambient brightens the Shadows right or are both Ambient and Skylighting really high ?
but yeah it looks way better the textures look not as dead as with a strong shadow appearance and i would say better unrealistic bright shadows then losing the character appearance in shadows :)

Image

Image

Author:  Guzio [ 30 Aug 2013, 08:59 ]
Post subject:  Re: TES Skyrim

CruNcher --- on a sunny day, the shadows are not too dark :) I use high skylighting and ambientlight plus imagebasedlighting. Ambient with low curve to avoid blue tint from imagebasedlighting.

Author:  CruNcher [ 30 Aug 2013, 09:09 ]
Post subject:  Re: TES Skyrim

yes but it's not full sunny it's early sunshine

Skyrim Flora overhaul seems not to be usable it brakes apart to often
are there any complete tree textures that have better quality ?

Image

Image


I reached one of my goals so far 1080p Pal Realtime @ 25 fps on a 460 GTX (now speed can go much lower as i prepare my GPU upgrade Volcanic Island(AMD) or Maxwell(Nvidia)) :)
Without Boris his optimizations that would have been stayed a dream in this fidelity on this Hardware in Realtime :)

Image

Image

Image

Author:  zombini [ 30 Aug 2013, 09:29 ]
Post subject:  Re: TES Skyrim

Nice shots Guzio. I would really like to try your config if you share it.

Author:  jforce [ 30 Aug 2013, 10:17 ]
Post subject:  Re: TES Skyrim

@midgard9 & symphonicjohn

Thx, really have to try falskaar.

@darte

Very nice sky, GJ.

Author:  Guzio [ 30 Aug 2013, 10:18 ]
Post subject:  Re: TES Skyrim

CruNcher --- Confidence Man posted, some time ago, his great bark texture, and maybe this mod can help http://skyrim.nexusmods.com/mods/3812/?

zombini --- just switched to the new ENB version and must change a lot of things, new Time of Day, new SSAO and AmbientColorFilter. I may publish my older config, 0.168 binary. But it's unfinished, and probably still requires many corrections :)

Confidence Man bark texture
Image

Author:  CruNcher [ 30 Aug 2013, 10:40 ]
Post subject:  Re: TES Skyrim

Thx Guzio im looking now more deeply into the Normalmap Results as well (still a lot to unify) :)

Image

Author:  OhKay [ 30 Aug 2013, 11:01 ]
Post subject:  Re: TES Skyrim

Image

Image

Image

Image

Image

Page 1289 of 2220 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/