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| TES Skyrim http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17 |
Page 1321 of 2220 |
| Author: | NotDeadYet [ 16 Sep 2013, 09:12 ] |
| Post subject: | Re: TES Skyrim |
A few more shots. Nothing that can compete with most of the screenshots you guys post, but oh well. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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| Author: | insomnia_jt [ 16 Sep 2013, 09:34 ] |
| Post subject: | Re: TES Skyrim |
NotDeadYet The pic with the boat... Wow. Just wow. Incredible colors. Saved! ![]() ![]()
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| Author: | Vlaka [ 16 Sep 2013, 09:45 ] |
| Post subject: | Re: TES Skyrim |
@BSnake: they look amazing. Does it work alongside Skyrim Flora OVerhaul? |
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| Author: | Asgaard [ 16 Sep 2013, 10:35 ] |
| Post subject: | Re: TES Skyrim |
Hello! Awesome screenshots everybody, I take full eyes!!! I love the Opethfeldt 7 ENB... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Opethfeldt 7 ENB ENB Reference Enhanced Light & FX Enhanced Dynamic Weather System |
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| Author: | OhKay [ 16 Sep 2013, 11:33 ] |
| Post subject: | Re: TES Skyrim |
Far welcome back michaelob those chickens making me hungry BSnake like the first pic, awesome clouds v.218, like the new SSS ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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| Author: | Oyama [ 16 Sep 2013, 11:56 ] |
| Post subject: | Re: TES Skyrim |
K ENB 0.218. Recoded all shaders so far, need to work on enbsunsprite.fx a bit more. Still experimental, but works quite good for now. ![]() ![]() ![]() ![]()
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| Author: | symphonicjohn [ 16 Sep 2013, 15:05 ] |
| Post subject: | Re: TES Skyrim |
Great shots everyone I see the first 0.218 shots are starting to roll off the production line Here's something different I put together real fast for 0.218. Just used Confidence Man's SSS settings. ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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| Author: | BSnake [ 16 Sep 2013, 17:15 ] |
| Post subject: | Re: TES Skyrim |
@joshezzell: Those plants with the large, bright green leaves are gorgeous and so are the withered flowers. Are those with vegetation SSS enabled? It seems like you're using SFO, so I'm not sure which grasses are yours exactly. >> @Vlaka: Thank you. Yup, I don't think any presets are incompatible with SFO. Were you referring to joshezzell's Unique Grasses instead? @insomniajt: Your fog looks great and these look like paintings. @OhKay: Thanks! I wanted to make the cloud undersides darker, but bloom doesn't seem to play well with the cloud curves. A higher tonemapping curve would mess up the rest of my preset, so no luck there either. :S That's some beautiful bokeh in your star shots btw. |
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| Author: | joshezzell [ 16 Sep 2013, 18:31 ] |
| Post subject: | Re: TES Skyrim |
BSnake wrote: @joshezzell: Those plants with the large, bright green leaves are gorgeous and so are the withered flowers. Are those with vegetation SSS enabled? It seems like you're using SFO, so I'm not sure which grasses are yours exactly. >> Yes, they are beautiful. My preset has vegetation SSS enabled, but I don't know how much that is actually affecting those plants. I think a lot of the look those plants are giving is entirely their textures (which were beautifully done by Elinen on the Nexus). Here is a list with images of all the grass types. I am using SFO along side it. Hopefully that list will help you see what grass types are mine. @Vlaka: If you were talking about my mod; yes, it's fully compatible with SFO. I designed it with SFO installed. |
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| Author: | insomnia_jt [ 16 Sep 2013, 19:08 ] |
| Post subject: | Re: TES Skyrim |
BSnake Thanks! The fog is actually the Real Clouds mod. |
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