Oyama wrote:
kaffeekranz
Nah, you don't need multi-gpus to run K ENB.
But to run it @4K with 1.58 SSAO scales, yes you do !

jrista wrote:
@Gionight: Really love the tone of your shots. Nice and earthy, yet still rich.
Oyama wrote:
kaffeekranz
Nah, you don't need multi-gpus to run K ENB.
But to run it @4K with 1.58 SSAO scales, yes you do !

Aye, it is really the huge SSAO scales. At 2560x1600 with 1.58 SSAO, with a pair of OCed 760s with 4gb VRAM, I get about 18fps. It looks fantastically AMAZING at those settings, but it isn't really playable. If I bump SSAO down to 0.6, it becomes eminently playable (30-40fps outdoors, as much as 60fps indoors).
Actually you guys misunderstood me. Performance-wise I'd say I'm running in a similar (very terrible) spectrum with my config.
4k, SSAO at 2.0 (ehehe), every parameter to the max and the usual *.ini tweaking with 8k shadow maps and bumped up ugrids.
The difference is Oyama can run it, whereas I'm skipping around on an ancient 1GB GTX550Ti, the poor student that I am.
Would be fun to be able to play the game again, but I'd rather have it look pretty and invest the little money I've got into food - a full belly seems to improve my screenshots.
