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 Post subject: Re: TES Skyrim
PostPosted: 18 Sep 2013, 14:25 
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*sensei*

Joined: 02 Feb 2013, 22:02
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Location: Austria
One of the things I hate the most about Skyrim right now is the line of the horizon.

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Google Streetview style.

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 18 Sep 2013, 15:21 
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*sensei*
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Joined: 10 Jun 2012, 12:31
Posts: 420
Location: Sweden
Gionight
Funny... A few days ago I was wondering where you had gone to. I thought to myself "oh I'm sure he's lurking around, waiting for the right moment to post his shots just so I can loose myself in the beautiful images like every time".
I was right. :) Stunning as always!

Unreal
Looks incredible! Whats the FPS on that config?
Did you remove all fog? Did you made an .esp or are you setting fog distance in console?

Yersinia79
"Certain games"? Now I'm curious! :P

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 Post subject: Re: TES Skyrim
PostPosted: 18 Sep 2013, 16:22 
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*blah-blah-blah maniac*
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Joined: 02 Jan 2012, 21:07
Posts: 660
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insomnia_jt wrote:
Unreal
Looks incredible! Whats the FPS on that config?
Did you remove all fog? Did you made an .esp or are you setting fog distance in console?


More grass on screen = less fps, so i'm getting a minimum of ~20fps with the highest density im using for some screenshots, so 20fps up to at least 40fps.

The fog was removed through CK for this specific weather.


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 Post subject: Re: TES Skyrim
PostPosted: 18 Sep 2013, 17:20 
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*sensei*
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Joined: 03 Oct 2012, 06:12
Posts: 385
Location: Ottawa, Canada
@ all
Great screenshots, all.

@ OhKay
Haha, thanks! I'd say the same for your wonderful work ;)

I made the entire code from scratch: bloom, colour correction, depth of field, you name it. I had worked with Alex (HD6) on a new enbeffect.fx file when he was still active, but my work deviated from his and I continued it from there.

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 Post subject: Re: TES Skyrim
PostPosted: 18 Sep 2013, 17:29 
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*sensei*
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Joined: 10 Jun 2012, 12:31
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Unreal
Yeah, I sometimes use higher amount of grass when I feel like taking pics. CK is a bit freightening tbh, never tested it much though.
BTW, are the new Gaia ASOT anthems any good? Last Armin track I heard was Status Excessu D. Loved it! Although Aisha is probably his best work ever.

ZeroKing
What happened to HD6? Did he just quit modding?

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 Post subject: Re: TES Skyrim
PostPosted: 18 Sep 2013, 18:12 
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*sensei*
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@ insomnia_jt
Real life. He didn't quit modding, he just has no time for it right now. I should think he may return down the road.

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 Post subject: Re: TES Skyrim
PostPosted: 18 Sep 2013, 19:40 
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Joined: 01 Feb 2013, 13:58
Posts: 48
I've always thought the fog in SKyrim is too thick during some weather.
Even with Rewamper Exterior Fog.
If someone could make a mod to make the fog thinner during some (clear and sunny) weathers it would be great!

Would love more grasses from MindFlux, he'smaking them soo awesome!


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 Post subject: Re: TES Skyrim
PostPosted: 18 Sep 2013, 20:00 
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*blah-blah-blah maniac*
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Joined: 09 Dec 2012, 00:29
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OhKay wrote:

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Can you tell me, from which mod is this table texture? :)

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 Post subject: Re: TES Skyrim
PostPosted: 18 Sep 2013, 21:03 
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*blah-blah-blah maniac*

Joined: 31 Dec 2011, 19:42
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That's from Static Mesh Improvement Mod.

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 Post subject: Re: TES Skyrim
PostPosted: 18 Sep 2013, 23:24 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
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Highlight (untweaked) results, still with the dof bug i know

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Final composting stage result (no detail shadows)

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