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| TES Skyrim http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17 |
Page 1339 of 2220 |
| Author: | WoodsOfYpres [ 27 Sep 2013, 15:25 ] |
| Post subject: | Re: TES Skyrim |
Awesome pics everyone. Keep it going! ![]() ![]() ![]() ![]()
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| Author: | insomnia_jt [ 27 Sep 2013, 15:46 ] |
| Post subject: | Re: TES Skyrim |
ZeroKing God your new stuff is really fantastic! WoodsOfYpres Sweet lighting on that ebony, mate! |
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| Author: | Dinkledorf [ 27 Sep 2013, 15:54 ] |
| Post subject: | Re: TES Skyrim |
Great pics all! ![]() ![]() ![]()
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| Author: | WoodsOfYpres [ 27 Sep 2013, 18:30 ] |
| Post subject: | Re: TES Skyrim |
insomnia_jt Thank you! I'm glad that you're enjoying my stuff. Reading from your signature your rig isn't bad at all, but i think i'm gonna stick with mine Nice ralphie-pic btw, love that guy ^^ |
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| Author: | Confidence-Man [ 27 Sep 2013, 19:32 ] |
| Post subject: | Re: TES Skyrim |
![]() ![]() ![]()
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| Author: | qwerty11 [ 27 Sep 2013, 20:56 ] |
| Post subject: | Re: TES Skyrim |
Damn, I could confidently claim those are next-gen graphics right there |
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| Author: | saltr [ 27 Sep 2013, 21:19 ] |
| Post subject: | Re: TES Skyrim |
Confidence-Man fantastic |
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| Author: | Darte [ 28 Sep 2013, 05:00 ] |
| Post subject: | Re: TES Skyrim |
WoodsOfYpres your config is beyond words, that ebony armor and enviroment is perfect any chance you will release it soon? here some my in rudy enb, i love this enb too clean and very realist in my opnion. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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| Author: | vamp [ 28 Sep 2013, 09:40 ] |
| Post subject: | Re: TES Skyrim |
![]() ![]() ![]()
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| Author: | WoodsOfYpres [ 28 Sep 2013, 10:50 ] |
| Post subject: | Re: TES Skyrim |
Darte Thank you very much! I definitely plan to release this one, but it will still take some time until it's ready. There are weathers i haven't even touched yet and lots of things that need optimization. I'm by far not satisfied with the settings by now. ![]() ![]() I'm currently struggling with adaptation and the sky. If there's too much of the sky visible, the whole scene will look a lot darker than it should. Maybe reducing the gradient-intensity and adjusting the sky-colors via the CK will help? Here are example-screenshots: ![]() Not much of sky visible; brightness is normal ![]() Looking more upwards; whole scene becomes darker. |
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