ENBSeries
http://enbdev.com/enbseries/forum/

TES Skyrim
http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17
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Author:  OhKay [ 17 Oct 2013, 11:14 ]
Post subject:  Re: TES Skyrim

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Author:  insomnia_jt [ 17 Oct 2013, 17:34 ]
Post subject:  Re: TES Skyrim

Guzio
Thanks, mate! :)

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Author:  Samurai_Smartie [ 17 Oct 2013, 20:45 ]
Post subject:  Re: TES Skyrim

Is there a DOF shader that creates a static, linear increasing blur from a set distance with 0% up to a 100% clip distance?

I want no blur within the first 50 or so units from the camera, and after that gradual increase up to full blur at 150 units.

All the newer DOF shaders have AutoFocus or blur everything below the FocalPlaneDepth.

Author:  Guzio [ 17 Oct 2013, 22:11 ]
Post subject:  Re: TES Skyrim

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Author:  wolfgrimdark [ 17 Oct 2013, 22:15 ]
Post subject:  Re: TES Skyrim

@Insomina - Those shots of yours are just getting better and better - really like the latest collection.

Author:  wrien [ 17 Oct 2013, 22:30 ]
Post subject:  Re: TES Skyrim

@ZeroKing

Awesome. What ruin/dungeon/cave textures are you using?

Author:  Confidence-Man [ 17 Oct 2013, 23:23 ]
Post subject:  Re: TES Skyrim

Samurai_Smartie wrote:
Is there a DOF shader that creates a static, linear increasing blur from a set distance with 0% up to a 100% clip distance?

I want no blur within the first 50 or so units from the camera, and after that gradual increase up to full blur at 150 units.

All the newer DOF shaders have AutoFocus or blur everything below the FocalPlaneDepth.


gp65cj04 made a prepass file that had something like this.

Author:  ZeroKing [ 18 Oct 2013, 00:09 ]
Post subject:  Re: TES Skyrim

@ wrien
Full set from TPC (Texture Pack Combiner), so no real clue. My hunch, given the structure and texture sharpness, it's Skyrim Realistic Overhaul by Starac.

@ insomnia_jt
Very nice colours, mate.

@ Guzio
Always enjoyed your tonemapping, for sure. Really liked the first pic the most.

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Author:  Canlocu [ 18 Oct 2013, 01:13 ]
Post subject:  Re: TES Skyrim

Hey all been gone awhile due to work. They fix or code past the 3-4gig limit yet? Or is it impossible?
Great job everyone, going to put GTAV down for a bit and jump back into Skyrim!

Author:  --JawZ-- [ 18 Oct 2013, 05:40 ]
Post subject:  Re: TES Skyrim

Canlocu;

Then you have been gone a long time Boris implemented a memory patch into his ENBSeries which allows users to go above the 3.1 GB limit. I myself have been reaching 4.0 to 4.5 without any issues what so ever.

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