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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2013, 02:48 
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*master*
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Does anyone have screenshots using the Latest ENB and Parralax mapped water? I haven't had time to get into it yet, and I'm curious on how it looks on other systems / setups.

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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2013, 07:02 
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DaemonWhite;

Happyken just above your post uses it and so does Wolfgrimdark on the previous page, but a comparison might be needed to truly see the before and after effect in better detail, how, what and where it applies it changes.



Awesome sunset here happyken
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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2013, 10:37 
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I don't have any with Parallax as the mods I was using just started to get them added - I have been tweaking water for Somber Antique, Somber Lut, and True Vision by Bronze. These few were using TV by Bronze and Real Water Two. If I get a chance will take some with Px.

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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2013, 10:40 
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Ah my bad, it looked similar to some of the effects achieved by the new water effects ;)

Those preview shoots was nice looking :)


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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2013, 11:55 
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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2013, 13:04 
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Just one more shot of the water :P

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Water plugin for Realistic Water Two and ENB

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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2013, 15:12 
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Getting some old results up2date

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Last edited by CruNcher on 19 Oct 2013, 16:20, edited 4 times in total.

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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2013, 15:26 
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Hey everyone, I was away on vacation at the beaches near St. Petersburg, Florida not Russia ;)

I had to catch up with a lot of previous pages and I must say great shots everyone :)
They actually inspired me to update my Ghost of Frankenstein preset to 0.229 with a few added tweaks.

WoodsOfYpres

Great water 8-)

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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2013, 15:42 
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 Post subject: Re: TES Skyrim
PostPosted: 19 Oct 2013, 17:04 
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Milena is born :)

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


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