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 Post subject: Re: TES Skyrim
PostPosted: 18 Dec 2013, 22:03 
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Joined: 08 Apr 2012, 09:12
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Location: Warsaw
A bit from me again...
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Btw, guys do You have any feadback on the new features I've added with Skyrim Visual Immersion 6? Tips for future? :D

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MK

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 18 Dec 2013, 22:16 
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Joined: 23 Jan 2013, 23:13
Posts: 60
Location: IDAHO
So first pictures posted here. Been working on my own preset for a while. Started out based on Unreal Cinema and then as I learned more and more it grew and changed and I haven't played the game in forever just tweaking. Started using ELE and ELFX and adapting it for use with those. I am using kyos lens and bloom. Won't release it as I realize it looks too much like several other good presets out there but it has been fun so far. Here is some sunrise and sunset pics. The first is current preset, the second was me experimenting with soulwynds new bloom shader

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 Post subject: Re: TES Skyrim
PostPosted: 18 Dec 2013, 22:29 
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@Matso - I wasn't aware of the new features. I'll be sure to take a peak during my time off tomorrow...

Some new ones from an earlier build of Far Off ENB before v5 which I'm using for a base for the next version. This was one of the earlier Claymay style ENBs I was working on with some added tweaking.

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 Post subject: Re: TES Skyrim
PostPosted: 18 Dec 2013, 23:17 
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*sensei*
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Joined: 02 Aug 2013, 23:06
Posts: 476
Location: New Hampshire, US
far327 wrote:
OhKay wrote:
FarOff ENB v5, just getting started ;) just an hour in from stock, still has a lot of work to do... :D

Yeah, v5 isn't so terrific out of the box. I've heard some complaints about it being too dark. The problem I find when trying to share certain ENBs is that they rarely look the same as my screenshots mostly due to downsampling.
Playing while downsampling, everything is much darker. So I have to compensate by brightening settings across the board. But when I need to share the config, I try and darken things again so that it looks closer to my screenshots. I think I'm not doing something right, or possibly leaving a file or two out of v5.

Anyways, I won't make the same mistake for my CLAYMAY version. I think it might be something to do with effect.txt or something.


It is nice to see that confirmed. I was chatting with Bronze316 about this as I find his presets got really dark on me and said I thought it was mainly due to down sampling and not the mods I had. Nice to see someone else mention that - it does really darken things. Sadly I have gotten rather addicted to it because of how nice it makes images look - I still miss hardware AA as nothing I have seen yet beats it (TAA perhaps but then it has the ghosting issue at times).

I have been using the Far OFF Enb a lot though - it hasn't been to dark for me for whatever reason. Done a few showcases with it as I like the look.

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 Post subject: Re: TES Skyrim
PostPosted: 18 Dec 2013, 23:24 
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Joined: 17 Dec 2012, 08:57
Posts: 591
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OhKay, here (and it is not for CoT)
http://www.nexusmods.com/skyrim/download/1000087338/?

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And couple with diff preset (more contrast and colors) :)

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 Post subject: Re: TES Skyrim
PostPosted: 19 Dec 2013, 11:47 
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Far
i find your v5 ENB is great, just that i have to tweak extensively to get to where i want it to be. take a bit longer before i'm ok with it for screen shots, compares to others (which i have not got ample of time as i'd like to). darkness is not a problem for me cos that's what tweaking is all about. some people are just lazy ;) . i don't down sample, it brings my GTX down to its knees plus i see no point. i'm ok with 2560x1440 native as it is. yeah great work, more v5 from me soon :D

saltr
thanks :D here are the fruits from your seed. your approach to Bloom is quite unique and different. i like it! i'm still deciding between your's or Far's to spent some quality time with! your settings are quite fps hungry... the end result are equally rewarding

saltr enb 168 + CoT (with enb v0240) still from the same spot i took with FarEnb v5 from last night :)
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 Post subject: Re: TES Skyrim
PostPosted: 19 Dec 2013, 12:29 
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Joined: 08 Nov 2013, 20:38
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Far
Claymay style ENB you say :o very distinct look, it's vibrant yet it feels in balance and the nights are just magic!

OhKay
You do amazing landscape shots! The way DOF works is very interesting but it seems to cause some artifacts at the 6th shot :/

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 Post subject: Re: TES Skyrim
PostPosted: 19 Dec 2013, 13:13 
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Joined: 17 Jul 2013, 18:41
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Awesome shots guys!

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One of the best giant-shots i've seen! Great job far :)

Three random shots in Whiterun, because i don't have anything else to post at the moment.

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 Post subject: Re: TES Skyrim
PostPosted: 19 Dec 2013, 15:55 
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Joined: 02 Jan 2012, 21:07
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 Post subject: Re: TES Skyrim
PostPosted: 19 Dec 2013, 19:33 
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Tried to make new mountain/rock textures but they didn't turn out good, especially in distance the detail makes it look like aluminum paper xD
Will keep working on it though.

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