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 Post subject: Re: TES Skyrim
PostPosted: 27 Dec 2013, 00:56 
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Joined: 21 Nov 2013, 23:17
Posts: 92
Location: Italy
Matso – Very nice images

OhKay – Your enviromental shots are always amazing also in light, and the last images with the armor :shock: wow!

Unreal – Very beautiful pics

Asgaard – Very impressive pics, especially those with trees

Kaffeekranz – Very amusing shots

WoodsOfYpres – Thanks :)
Your landscape pics are very beautiful. Thanks for the water plugin! :D

Dinkledorf – Very nice dragon

rwillia157 – The landscape shots and the lights are very beautiful

Gionight and saltr – What to say? Your pics are epic, even in different ways: very unique

far327 – Fantastic shots

wolfgrimdark and Plywood – Very beautiful shots

symphonicjohn – Your last pics are wonderful

Guzio – Very nice warm pics: I hope one day you’ll release your Lydia with short hair :)

majk360 – In my experience, subsurfacescattering is related to the skin and especially to the appearance of character's face.
It make faces less “waxy” and more lively (with colour and "blush"): when the parameter was introduced, Guzio made some shots (with comparisons, if I'm right) in some previous posts.
Dermal and subdermal contribute to general aspect and uniformity of the skin.
The values to use, in my opinion, vary on the result you want to achieve, and on the other values you use in your ENB, also not forgetting to mention the relevance of skin texture you use (values have different effects on different textures).
I think it could be useful to choose an updated ENB preset, similar to the appearance of yours, and tweak SSS values until you reach your aim (i.e. Guzio worked on Rudy ENB to a natural appearance (also reduced neckseam) and Opethfeldt – with his ENB – worked on a realistic result)

Anyway, if you like the faces below (this evening, imgur obliged me to ultra-reduce the size of the files: in the reality, the images are a bit more beautiful and natural), these are my values:

[SUBSURFACESCATTERING]
Quality=0
Radius=5.0
Amount=0.4
EpidermalAmount=3.0
SubdermalAmount=10.9
EpidermalDiffuseSaturation=0.0
SubdermalDiffuseSaturation=0.4
EpidermalMix=0.07
SubdermalMix=0.2
SubdermalTranslucency=0.3
SubdermalPhase=0.0
[EYES]
SubSurfaceScatteringMultiplierSunrise=0.55
SubSurfaceScatteringMultiplierDay=0.55
SubSurfaceScatteringMultiplierSunset=0.55
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=0.9
SubSurfaceScatteringMultiplierInteriorNight=0.9
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.2
SubSurfaceScatteringPowerSunset=1.2
SubSurfaceScatteringPowerNight=1.2
SubSurfaceScatteringPowerInteriorDay=1.2
SubSurfaceScatteringPowerInteriorNight=1.2

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 Post subject: Re: TES Skyrim
PostPosted: 27 Dec 2013, 04:40 
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*sensei*
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Joined: 09 Feb 2013, 23:09
Posts: 377
Location: Florida
wolfgrimdark

Thank you :) I can't get shots like that all the time though ;) I wish I could :P I think it's just a certain time of day with the right lighting.

WoodsOfYpres

Thank you :) That's another one of those which was just at the right moment. I think the subtle lens flare was just changing the angle of the shot slightly.

majk360

Here's the settings I've used for the last four presets I have worked on. To me, they work well with many different styles of presets...they seem to transfer well from one style to another without changing settings.

[SUBSURFACESCATTERING]
Quality=0
Radius=5.0
Amount=0.5
EpidermalAmount=2.0
SubdermalAmount=5.0
EpidermalDiffuseSaturation=0.0
SubdermalDiffuseSaturation=0.9
EpidermalMix=0.3
SubdermalMix=0.3
SubdermalTranslucency=0.3
SubdermalPhase=0.3

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 Post subject: Re: TES Skyrim
PostPosted: 27 Dec 2013, 05:09 
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Joined: 15 Mar 2013, 10:24
Posts: 1020
Location: Earth
vamp
here you go ;)
http://www.ladymoiraine.com/forum/index ... ile&id=427

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 Post subject: Re: TES Skyrim
PostPosted: 27 Dec 2013, 07:24 
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*sensei*
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Joined: 07 Aug 2013, 15:45
Posts: 437
Location: France
aal
Thanks dude!!! ;) But which pics?? Trees in Whiterun? And of course, your new screenshots looks so good, well done!!!

OhKay
Your Pics and vids are Awesome mate!!! Keep this good job & spirit!!! ;) Cheers!!

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DOF & Suneffect by Matso!! :) Thx Dude!!
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 Post subject: Re: TES Skyrim
PostPosted: 27 Dec 2013, 08:01 
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*sensei*

Joined: 15 Dec 2012, 19:45
Posts: 349
Great pics everyone, and happy holidays!

Glad to see Matso back :)

Must be some big changes since I left. Time to read more, and install Skyrim again when I get back home :lol:

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 Post subject: Re: TES Skyrim
PostPosted: 27 Dec 2013, 08:41 
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*master*
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Joined: 04 Jan 2012, 18:05
Posts: 154
Nice preset woody. Is it available somewhere ?


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 Post subject: Re: TES Skyrim
PostPosted: 27 Dec 2013, 09:40 
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Joined: 18 Jul 2013, 00:00
Posts: 95
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 Post subject: Re: TES Skyrim
PostPosted: 27 Dec 2013, 10:35 
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*sensei*
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Joined: 17 Jul 2013, 18:41
Posts: 344
Location: Germany
Great shots everyone! ;)

Guzio
Thank you very much :) I hope to share it soon. I'm still busy with the weather-tweaking in the CK which can be quite a pain in the ass sometimes^^

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 Post subject: Re: TES Skyrim
PostPosted: 27 Dec 2013, 11:54 
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*master*
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Joined: 04 Jan 2012, 18:05
Posts: 154
I will reask my question since it was at the very bottom of the last page, is your preset available Woodypress ? I want to take a look at some values.


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 Post subject: Re: TES Skyrim
PostPosted: 27 Dec 2013, 12:42 
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*sensei*
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Joined: 17 Jul 2013, 18:41
Posts: 344
Location: Germany
Dorak
Look at the post above. I willl share it here, when i'm done with more weathers.

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Water plugin for Realistic Water Two and ENB

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