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TES Skyrim
http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17
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Author:  Oyama [ 15 Feb 2014, 09:30 ]
Post subject:  Re: TES Skyrim

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Author:  WoodsOfYpres [ 15 Feb 2014, 12:10 ]
Post subject:  Re: TES Skyrim

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Experiment with ZeroKing's "Post-Process Effects Addon for ENB" (too much noise 8-) ):

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Author:  saltr [ 15 Feb 2014, 12:19 ]
Post subject:  Re: TES Skyrim

Great images on every page

Oyama, every shot is just right

WoodsOfYpres, interesting grain :), nice shots

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Author:  Rehbock [ 15 Feb 2014, 14:02 ]
Post subject:  Re: TES Skyrim

nice shots all above
tried rudy enb. visual and preformance is quite amazing.

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Author:  CruNcher [ 15 Feb 2014, 19:39 ]
Post subject:  Re: TES Skyrim

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Author:  kalicola [ 15 Feb 2014, 23:07 ]
Post subject:  Re: TES Skyrim

I'm still tweaking like crazy.. And it's getting crazy good :-)

I still have some showstoppers than I can't figure out how to solve. Like getting my dof NOT blurry during character creation, and the closest 3ps view. And night eye is not working. I looked at that nighteye enb thing on nexus, but I have no clue what the dude is talking about or how to implement it into my config. If one of you masters in here would like to help me, I will be forever grateful!
http://www.nexusmods.com/skyrim/mods/50731/?

Here's a screenshot from my 2.0 version. Trying to get a bit more real colors this time around :-) video coming soon

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Author:  LucidAPs [ 15 Feb 2014, 23:29 ]
Post subject:  Re: TES Skyrim

Ignore the neck seam, forgot to fix my specular map.

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Author:  Confidence-Man [ 16 Feb 2014, 00:42 ]
Post subject:  Re: TES Skyrim

kalicola wrote:
I'm still tweaking like crazy.. And it's getting crazy good :-)

I still have some showstoppers than I can't figure out how to solve. Like getting my dof NOT blurry during character creation, and the closest 3ps view. And night eye is not working. I looked at that nighteye enb thing on nexus, but I have no clue what the dude is talking about or how to implement it into my config. If one of you masters in here would like to help me, I will be forever grateful!
http://www.nexusmods.com/skyrim/mods/50731/?


You just take his code and plop it into your enbeffect.fx file.

Author:  symphonicjohn [ 16 Feb 2014, 01:16 ]
Post subject:  Re: TES Skyrim

kalicola

I remember having that problem with the DoF. I was using an older enbeffectprepass file at the time and using a newer version fixed the problem. I don't know if that will work in your case but it's worth a try. Looking good btw ;)

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Author:  Unreal [ 16 Feb 2014, 04:44 ]
Post subject:  Re: TES Skyrim

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