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 Post subject: Re: TES Skyrim
PostPosted: 27 Feb 2014, 20:46 
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*master*

Joined: 05 Oct 2013, 09:35
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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 27 Feb 2014, 22:41 
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*sensei*

Joined: 28 Jul 2013, 23:26
Posts: 372
@Skinner
Serenity is not dark
@pastrana
Nice :)

I don't think the majority of people understands that Serenity is a preset that one should tweak... It's delivered in almost Skyrim Vanilla settings, but does allow one to go nuts and bring out some nice things

Gotta love these creatures
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Maybe I should consider releasing it will full effects enabled, but that wasn't the aim in the first place.


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 Post subject: Re: TES Skyrim
PostPosted: 28 Feb 2014, 02:14 
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 Post subject: Re: TES Skyrim
PostPosted: 28 Feb 2014, 07:56 
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Joined: 05 May 2012, 20:16
Posts: 70
So recently I did a clean fresh installation of Skyrim, so far I've only got Confidence-Man's ENB installed and a few texture mods, but my god my game has never looked this good before, here's a quick screenie with (mostly) vanilla textures.

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 Post subject: Re: TES Skyrim
PostPosted: 28 Feb 2014, 11:03 
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*sensei*
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Joined: 17 Jul 2013, 18:41
Posts: 344
Location: Germany
Beautiful screens everyone!
OK guys. Here's my preset. Again, do not forget to activate the weather plugin and 81a is still the only complete weather. I hope i didn't forget anything. Here you go: Woods-ENB---WIP.7z

I'm testing "Unbelievable Grass" right now and i have to say it looks great! If you have FPS to spend it's worth a try ;) It's hard to decide which grass mod to use nowadays^^

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 Post subject: Re: TES Skyrim
PostPosted: 28 Feb 2014, 12:35 
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*blah-blah-blah maniac*
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 Post subject: Re: TES Skyrim
PostPosted: 28 Feb 2014, 13:05 
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*master*
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Joined: 22 Jan 2014, 16:41
Posts: 136
Location: Rotterdam, Netherlands
Thanks WoodsOfYpres! :), climates of Temriel is not needed or conclits with your weather plug in? @Prod80, maybe not a boad idea, I'm have to learn a lot about all these new settings. You said it's not dark, I think I believe I have to search again for some former mod leftovers as it was very dark on my setup. Hopefully it's not AMD drivers messing up, as most settings are developped with nVidia hardware.

Great shots everyone, man it's additive modding with so much possibility's Boris deserves much credit!

Btw, must DOF in Skyprefs ini be to set disabled to use the enb dof?


Last edited by Skinner on 28 Feb 2014, 13:48, edited 2 times in total.

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 Post subject: Re: TES Skyrim
PostPosted: 28 Feb 2014, 13:07 
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*blah-blah-blah maniac*
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Joined: 02 Jan 2014, 23:38
Posts: 877
Fixed the icecave rocks today, as all major retex packs fuck them up pretty badly as bethesda made some strange mesh texture strings.
Nothing impressive, but still better than an average diffuse map with a completely wrong normal map without parallax resulting in a shitty looking black rock.
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 Post subject: Re: TES Skyrim
PostPosted: 28 Feb 2014, 14:08 
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Joined: 22 Jan 2014, 11:50
Posts: 58
nice pics everyone

btw i have a spare eso key for this weekend. if someone wants it, pm me (User has to have more than 7 posts)

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 Post subject: Re: TES Skyrim
PostPosted: 28 Feb 2014, 14:47 
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*master*
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Joined: 22 Jan 2014, 16:41
Posts: 136
Location: Rotterdam, Netherlands
Sgghh, this is how Woods preset looks like. IT always looks different on my rig :| I guess AMD crossfire is still garbage for many enb presets
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Also 27 fps, without AA. Maybe I put my finger on two Titan Black soon as al my enb modded games do this, GTAIV+enb is a slide show on CF too.


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