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 Post subject: Re: TES Skyrim
PostPosted: 06 Mar 2012, 20:22 
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Joined: 03 Mar 2012, 11:13
Posts: 25
@midhras:
I imagine how it may looks if transfering to a large surface, like a building's wall. Awesome artwork.


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 06 Mar 2012, 20:24 
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*master*

Joined: 27 Jan 2012, 21:46
Posts: 206
Agree with Midhras. I feel like the only purpose in carrying on these arguments in public is to try and publicly shame and belittle other people... and is pretty immature for a board of extremely intelligent graphics tweakers.

Gorgeous as always, Midhras.

Last image before I completely wreck my settings to try and implement RL. I need better control over lighting or I'll never get balanced lighting everywhere and still produce the same style of images I've been going for.
Image

Image


Last edited by jim2point0 on 06 Mar 2012, 20:27, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 06 Mar 2012, 20:26 
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*blah-blah-blah maniac*
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Joined: 26 Jan 2012, 17:56
Posts: 734
Gionight wrote:
/snip


If you don't want people to have an opinion of your actions then you probably shouldn't wash your laundry in public. Just food for thought...

Regardless of how you feel about some select people, or how some select people may feel about you, nobody comes here to have to deal with this shit. Let it go, and stick to doing what you do best rather than ruin the reputation you've built for yourself over nothing more than a lack of common communication/understanding.

I politely request that everyone just forget what's happened, start afresh, and get back to posting epic screenshots of Skyrim running on our ENB configurations. After all, that's the real reason we're all here right?

And on a final note, to everyone in general and no one in particular, I will quote what an acquaintance of mine, from another forum, stated a while back on this very forum.

Herbie211 wrote:
The important thing is, ENB creates a platform for everyone to explore the style they like, and its probably a waste a time to criticize what we dont like personally.


Now please, bring back the epic!!!

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 Post subject: Re: TES Skyrim
PostPosted: 06 Mar 2012, 21:16 
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Joined: 25 Feb 2012, 01:30
Posts: 596
Location: Somewhere between the Wastelands and Notepad++
Trotill wrote:
@midhras:
I imagine how it may looks if transfering to a large surface, like a building's wall. Awesome artwork.


Thanks ;D
Seeing as I have this file in 20000x20000 resolution, it almost would be possible. Sadly I don't have a printing company.

@jim2point0: good luck on your further tweaking. I'm suspecting you're not the only one working on RL. Wasn't Trillville working on an integration of RL with TV? Those two images of yours: verrrrrry nice! I still can't get over how good some textures look in your shots. Woodwork, rocks...

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More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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 Post subject: Re: TES Skyrim
PostPosted: 06 Mar 2012, 21:31 
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Joined: 04 Jan 2012, 18:05
Posts: 154
Quote:
Next time I won't be so nice.


Laughed so god damn hard. I don't really care about dramas, but that shit was too pitiful.

Ayway :

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 Post subject: Re: TES Skyrim
PostPosted: 06 Mar 2012, 21:43 
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*sensei*

Joined: 28 Dec 2011, 08:14
Posts: 323
Dorak>>>
The only pitiful thing I see right now is your attempt to look cool with your post above.
Just Shut up if you have nothing to say.


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 Post subject: Re: TES Skyrim
PostPosted: 06 Mar 2012, 21:49 
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Joined: 26 Feb 2012, 21:09
Posts: 164
@midrhas
Nice screens, especially the planet. The Staff of Magnus looks hilarious--if only it were like that in-game.
Also, get ready for more CPU breaking rooms. I have constructed a scullery that is 50 mb alone lol. I'll do more segmentation this time around so maybe you can actually play the game haha.

Edit: I gave up on the RL integration. It was too much work figuring out what he did with all the image space modifiers.

Image

Image

Image

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 Post subject: Re: TES Skyrim
PostPosted: 06 Mar 2012, 22:05 
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Joined: 06 Mar 2012, 21:57
Posts: 10
Hey everyone,

I thought I'd pitch in some shots that I did (please bear with me, I STILL can't seem to get an ENB running the way it is supposed to be and I just learned camera controls for "candid shots"):

Image
Image
Image

Eagerly awaiting the Surreal ENB.

~ Daniel


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 Post subject: Re: TES Skyrim
PostPosted: 06 Mar 2012, 23:10 
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Joined: 26 Jan 2012, 17:56
Posts: 734
Image

Image

Image

Image

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 Post subject: Re: TES Skyrim
PostPosted: 06 Mar 2012, 23:32 
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*sensei*
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Joined: 11 Feb 2012, 16:00
Posts: 269
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@jim2point0- You may want to take a look at the HD6 enbeffect.fx file before you try RL. There are many options of dealing with light and it makes editing nights way better as you have much more control. I am going to update my config on the nexus with my beta/dark night config and you can take a look at the file. I have my direct and ambient lighting set way high for nights and still have beautiful natural dark nights thanks to HD6's effect file. Although I do like to use RL but with Psychosteves custom settings. RL is really great though for removing the super red sunrises and sunsets.


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