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| TES Skyrim http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17 |
Page 189 of 2220 |
| Author: | mindflux [ 08 Mar 2012, 18:10 ] |
| Post subject: | Re: TES Skyrim |
You'd be crazy not to use SMAA, ie. Subpixel Morphological Antialiasing. Grab the injector here. |
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| Author: | haints [ 08 Mar 2012, 19:22 ] |
| Post subject: | Re: TES Skyrim |
mindflux wrote: Hmm, with my own setup Helgen is definitely using nighttime settings: Yes, that is what is strange--when I use my own settings, Helgen is also using nighttime settings. But when I try to import my daytime detector settings into Superl3, it doesn't help ... @Dorak--did you try Helgen Keep with Superl3? If so, did you find the same problem? And can I try your improved version to see how it looks on my system? |
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| Author: | jim2point0 [ 08 Mar 2012, 19:28 ] |
| Post subject: | Re: TES Skyrim |
You guys have me super intrigued and worried about how helgen looks with my own setup. Must go home and test this.... |
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| Author: | Cougar88889 [ 08 Mar 2012, 19:33 ] |
| Post subject: | Re: TES Skyrim |
Dorak wrote: So i tried Superl3 ENB. Well it's hyped for a reason, this is some pretty damn piece of work right there. But the default settings has some flaws. So i vastly improved the SSAO and tweaked overall lightning. Also activated the standard Skyrim FXAA. People should start to use this instead of ridiculous performance killers anti-aliasing supersampling shit. I'm using that config and love it. I was wondering what you changed and could you post your new settings? |
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| Author: | mindflux [ 08 Mar 2012, 19:40 ] |
| Post subject: | Re: TES Skyrim |
A quick and dirty fix with CK: ![]() Same location as above, Dustman's Cairn. |
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| Author: | MacKom [ 08 Mar 2012, 20:06 ] |
| Post subject: | Re: TES Skyrim |
Ok, Dorak, here`s the deal. I. Want. That. NOW. I really really really hope you`ll make your modifications available somewhere for us to download. I`m wondering, tho...how come ENB displays daytime settings in certain dungeons, when in vanilla version it looks dark? I guess one really sees just how much vanilla is...weird. |
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| Author: | mindflux [ 08 Mar 2012, 20:18 ] |
| Post subject: | Re: TES Skyrim |
The dungeons are dark in vanilla because vanilla is dark otherwise too. |
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| Author: | MacKom [ 08 Mar 2012, 20:31 ] |
| Post subject: | Re: TES Skyrim |
mindflux wrote: The dungeons are dark in vanilla because vanilla is dark otherwise too. Hummm...you do have a point there. Still, there isn`t that much difference in daylight outdoors with and without ENB...or not that I`ve noticed. Ok, I`m not contributing to this thread in any way, I`ll just go to that corner and shut up now, kthnxbai. |
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| Author: | Dorak [ 08 Mar 2012, 20:53 ] |
| Post subject: | Re: TES Skyrim |
Quote: @Dorak--did you try Helgen Keep with Superl3? If so, did you find the same problem? And can I try your improved version to see how it looks on my system? Not at the moment, but if the super bright dungeons are related to enb detection ( night & day ), i can't do shit about it. For the moment i just improved the SSAO ( the standard one sure runs great, but it looks absolutely awful ) and tweaked the lightning just a little bit. Because Superl3 ENB out of the box is already pretty balanced on that part. |
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| Author: | trillville [ 08 Mar 2012, 21:12 ] |
| Post subject: | Re: TES Skyrim |
@Dorak Wow, that first screen looks amazing. I gave Superl3's ENB a spin and I must say it can be quite stunning indoors. Outdoors is a little too bright for my taste. Here are some screens from my updated configuration which banishes all happiness from Skyrim. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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