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| TES Skyrim http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17 |
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| Author: | ZeroKing [ 25 Nov 2014, 20:22 ] |
| Post subject: | Re: TES Skyrim |
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| Author: | NHK [ 26 Nov 2014, 10:39 ] |
| Post subject: | Serenity ENB |
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| Author: | Unreal [ 26 Nov 2014, 23:20 ] |
| Post subject: | Re: TES Skyrim |
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| Author: | Pfuscher [ 26 Nov 2014, 23:26 ] |
| Post subject: | Re: TES Skyrim |
For some reason tk enb does deactivate the glow effect on half the firewood, which is kinda strange.
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| Author: | Confidence-Man [ 27 Nov 2014, 01:25 ] |
| Post subject: | Re: TES Skyrim |
@Unreal- What AOType and MixingType do you use? I can't find a combination that looks right. |
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| Author: | Unreal [ 27 Nov 2014, 01:53 ] |
| Post subject: | Re: TES Skyrim |
Confidence-Man wrote: @Unreal- What AOType and MixingType do you use? I can't find a combination that looks right. I usually use 0 for both, but sometimes i use different values for each screenshot... |
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| Author: | electricsheep26354 [ 27 Nov 2014, 12:54 ] |
| Post subject: | Re: TES Skyrim |
Pfuscher Thanks, like your shots on the last page - nice lighting and flora/grass combinations Asgaard Not sure I'd call myself a "master" in some of this company, but thanks anyway ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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| Author: | Unreal [ 27 Nov 2014, 17:12 ] |
| Post subject: | Re: TES Skyrim |
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| Author: | Guzio [ 27 Nov 2014, 19:48 ] |
| Post subject: | Re: TES Skyrim |
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