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 Post subject: Re: TES Skyrim
PostPosted: 09 Mar 2012, 12:19 
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*blah-blah-blah maniac*
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Joined: 25 Feb 2012, 01:30
Posts: 596
Location: Somewhere between the Wastelands and Notepad++
Wow UW, that first shot is really something else. And the second one I like as well. But those sparks. Those sparks!

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Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 09 Mar 2012, 12:36 
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*master*
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Joined: 04 Jan 2012, 18:05
Posts: 154
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Fuck that SSAO, if i don't want flickers everywhere on trees and such it craps on my performances big time.

And i got two fucking 580 in SLI.


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 Post subject: Re: TES Skyrim
PostPosted: 09 Mar 2012, 14:52 
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Joined: 26 Jan 2012, 17:56
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midhras wrote:
Wow UW, that first shot is really something else. And the second one I like as well. But those sparks. Those sparks!


Thanks.

The first two are from my current config. The others are from a WIP to try and make the same config but without bloom.

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 Post subject: Re: TES Skyrim
PostPosted: 09 Mar 2012, 14:57 
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Joined: 04 Mar 2012, 16:27
Posts: 10
My first config.
Has been up for a while now, very little downloads.
Was wondering if you lot can help me better it, so I can get more downloads :)
http://skyrim.nexusmods.com/downloads/file.php?id=11089

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 Post subject: Re: TES Skyrim
PostPosted: 09 Mar 2012, 16:34 
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Joined: 24 Jan 2012, 05:49
Posts: 82
@Dorak
wow.. your pics are totally amazing!
can you share your config?? I really want to apply it.

here is my v53 pics.. hope to enjoy it :D

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 Post subject: Re: TES Skyrim
PostPosted: 09 Mar 2012, 17:28 
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*master*
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Joined: 10 Jan 2012, 14:24
Posts: 162
Location: Germany
After long time I found some time to make new screenshots.

I combined my own config with the DoF of superl3's config and the no-glow water texture of Confidence Man's config.

Here they are:

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 Post subject: Re: TES Skyrim
PostPosted: 09 Mar 2012, 17:34 
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*master*
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Joined: 04 Jan 2012, 18:05
Posts: 154
Quote:
wow.. your pics are totally amazing!
can you share your config?? I really want to apply it.


It's your config bro ! :lol:

I just pushed the SSAO a bit further :

Code:
UseIndirectLighting=true
SamplingQuality=1
SamplingRange=0.4
FadeFogRangeDay=7.0
FadeFogRangeNight=7.0
SizeScale=0.8
SourceTexturesScale=0.8
FilterQuality=1
AOAmount=0.7
ILAmount=0.5


And messed with the DirectLightingIntensityDay a bit, to eliminate this " gray opacity panel" look the v52 has sometimes during bright daytimes.

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 Post subject: Re: TES Skyrim
PostPosted: 09 Mar 2012, 17:48 
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Joined: 07 Jan 2012, 11:29
Posts: 85
Anyone know how I get the fog back to looking like this?
Maddo wrote:
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Even if I delete all enb files and RL files it looks like this:
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 Post subject: Re: TES Skyrim
PostPosted: 09 Mar 2012, 17:54 
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*blah-blah-blah maniac*
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Joined: 25 Feb 2012, 01:30
Posts: 596
Location: Somewhere between the Wastelands and Notepad++
Yeah, superl3 definitely has it's own strengths, which when played right can deliver great shots.

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Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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 Profile  
 
 Post subject: Re: TES Skyrim
PostPosted: 09 Mar 2012, 18:37 
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Joined: 30 Dec 2011, 22:39
Posts: 725
W.I.P. started from scratch v102. Trying a new natural look approach as apposed to my more cartoonish ones in the past. All shots were taken around noon. I'm very happy with the lighting as it seems the most challenging to get mid day lighting correct. Let me know where there is room for improvement guys.

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