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| TES Skyrim http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17 |
Page 23 of 2220 |
| Author: | Techuser [ 06 Jan 2012, 14:11 ] |
| Post subject: | Re: TES Skyrim |
As long as everyone knows what's being done, it can't be called faking. And the built in dof works, but de-focus whats closer to you instead of the background What exactly is SMAA, Opeth? |
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| Author: | PMind [ 06 Jan 2012, 14:29 ] |
| Post subject: | Re: TES Skyrim |
According to his description on the Nexus: "Subpixel Morphological Anti-Aliasing. The screenshots posted includes SMAA. SMAA 1.2 has almost no performance hit and look great without blurring textures like FXAA, is especially useful for AMD-ATi users who can“t use regular AA with SSAO." I've have never tried it but I plan downloading his presets and seeing it in action. |
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| Author: | Flow [ 06 Jan 2012, 15:13 ] |
| Post subject: | Re: TES Skyrim |
Here are some pics of setup. (ENB 1.02 + Geonights config + legacyy's pallet + a few texture mods) |
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| Author: | far327 [ 06 Jan 2012, 16:41 ] |
| Post subject: | Re: TES Skyrim |
How can one obtain this SMAA 1.2 ? I am an Nvidia user. THX |
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| Author: | legacyy [ 06 Jan 2012, 17:41 ] |
| Post subject: | Re: TES Skyrim |
SMAA is another d3d9.dll that can be used as proxy file in enbseries.ini. Download is here: http://mrhaandi.blogspot.com/p/injectsmaa.html I'm redoing the Night right now, pls tell me what you think! (no more enbpalette used)
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| Author: | far327 [ 06 Jan 2012, 18:56 ] |
| Post subject: | Re: TES Skyrim |
Thanks regarding SMAA legacy! I like your night settings btw. Started using your pallete since you mentioned it a few pages back |
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| Author: | fedorrrz [ 06 Jan 2012, 19:47 ] |
| Post subject: | Re: TES Skyrim |
pinnacleprocess wrote: If anyone is interested I could upload my INI if asked. Just do it! ) |
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| Author: | XenoKratios [ 06 Jan 2012, 20:22 ] |
| Post subject: | Re: TES Skyrim |
I found this mod that removed the fog in the loading screen with snowfall. http://www.skyrimnexus.com/downloads/file.php?id=4624 I post this here because people are annoyed by the fog. |
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| Author: | Opethfeldt [ 06 Jan 2012, 21:20 ] |
| Post subject: | Re: TES Skyrim |
Techuser wrote: What exactly is SMAA, Opeth? SMAA is an Antialiasing postprocess, like FXAA but much better quality, it doesnt blur textures and has almost no performance hit. More shots: ![]() ![]() ![]() ![]() ![]() ![]()
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| Author: | Laserschwert [ 06 Jan 2012, 22:59 ] |
| Post subject: | Re: TES Skyrim |
legacyy wrote: SMAA is another d3d9.dll that can be used as proxy file in enbseries.ini. Is there any way to use more than one additional dll? Right now I'm using d3d9.dll (the base one for ENB) as well es d3d9_fx.dll (some color correction stuff) and I'd like to add the SMAA-one to that as well... is that possible? |
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