ENBSeries
http://enbdev.com/enbseries/forum/

TES Skyrim
http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17
Page 223 of 2220

Author:  midhras [ 15 Mar 2012, 12:22 ]
Post subject:  Re: TES Skyrim

Thanks, propa. Say, does anyone know how I can alleviate my light pop-up? In dungeons, I can clearly see light appearing when I move to a new area, and I have to move really close. For instance in Septimus Signus' Outpost, when I walk in from the high ramp, I see the light pop in, while the distance is very short. Is this a SkyrimPrefs setting? Or is it ENB related?

Setting fLightLODStartFade to something ridiculously high doesn't alleviate the problem. The light that is cast even depends on which way I'm looking... Like a circle of light moving along with me.

Oh and it's even FOV dependent: high FOV is larger area lit up, low FOV is very narrow area of light. I'm puzzled.

EDIT: Eye-candy

Image
Click for 3840x1606px version on the flickr.

Author:  XenoKratios [ 15 Mar 2012, 13:58 ]
Post subject:  Re: TES Skyrim

Is there a way to play on custom widescreen resolution like that on a 1280x1080 monitor? Or did you crop it in photoshop?

Author:  midhras [ 15 Mar 2012, 14:06 ]
Post subject:  Re: TES Skyrim

Photoshop? Pfah.
As I've mentioned earlier, hack this and leave the guy some love.

Author:  theradikal11 [ 15 Mar 2012, 14:23 ]
Post subject:  Re: TES Skyrim

Awesome midhras. I'm in love with your screens :) .
---
I have updated the other config Enb hollywood Next Generation:
http://skyrim.nexusmods.com/downloads/file.php?id=11799
Some screens:

Image
Image
Image
Image
Image
Image

Author:  midhras [ 15 Mar 2012, 14:34 ]
Post subject:  Re: TES Skyrim

Oh my word. Those Hollywood shots keep getting better. I think I'm going to try that ENB verrrrrry soon.

Author:  Unreal Warfare [ 15 Mar 2012, 14:40 ]
Post subject:  Re: TES Skyrim

Image

Author:  jim2point0 [ 15 Mar 2012, 14:48 ]
Post subject:  Re: TES Skyrim

Funny how ENB make such a big difference that it makes us want to walk up to nondescript walls with some ivy and take screenshots of them.

Seriously. I've done it too. Those walls look damn good.

Author:  midhras [ 15 Mar 2012, 14:53 ]
Post subject:  Re: TES Skyrim

Lets not forget the ivy-covered logs. Or the woodwork EVERYWHERE. Or the sword-pommels, the skin, road gravel... etcetera ad infinitum.
But UW, that shot looks surrealistically real. Canny valley.

Author:  Unreal Warfare [ 15 Mar 2012, 14:53 ]
Post subject:  Re: TES Skyrim

jim2point0 wrote:
Funny how ENB make such a big difference that it makes us want to walk up to nondescript walls with some ivy and take screenshots of them.

Seriously. I've done it too. Those walls look damn good.


Catch the right lighting and it looks pretty photorealistic. Love it.

Depth of Field works wonders too.

Author:  midhras [ 15 Mar 2012, 15:32 ]
Post subject:  Re: TES Skyrim

Besides hegdes, willow fences, I also like menu screens. You have to hit it fast to get it clean (besides a couple mods that help):

Image

Image

Page 223 of 2220 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/