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| TES Skyrim http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17 |
Page 241 of 2220 |
| Author: | KlotziDotCom [ 20 Mar 2012, 22:53 ] |
| Post subject: | Re: TES Skyrim |
Guys, your screens never cease to amaze me - It is especially interesting to see that everyone likes something different when it comes to ENB mods and such. Here are a few recent ones from my last playing session: ![]() ![]() ![]() ![]() Hope you enjoy ~ Klotzi |
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| Author: | theradikal11 [ 20 Mar 2012, 23:48 ] |
| Post subject: | Re: TES Skyrim |
![]() ![]() ![]() ![]() ![]() ![]()
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| Author: | far327 [ 21 Mar 2012, 01:02 ] |
| Post subject: | Re: TES Skyrim |
Trotill wrote: far327 Like your style and looking forward for your preset =) Thanks Trotill! Like your pics as well, do you have a config to share? Added more direct lighting, increased cloud intensity. Unfortunately this resulted in a bit more overbrightened textures. Trying to find a way to take out the whiteout that occurs when adding more light either with direct lighting or bloom. Why must all textures GLOW so freakin much! Its totally unrealistic. All, is this to extreme? I think I need to tone the cloud intensity down, but how about the rest? ![]() How about saturation levels? Too much?
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| Author: | fedorrrz [ 21 Mar 2012, 01:33 ] |
| Post subject: | Re: TES Skyrim |
far327 wrote: All, is this to extreme? I think I need to tone the cloud intensity down, but how about the rest? For such a nice bright land lighting your sky must be twice brighter than it is now. In any case, when the light source is darker than what it illuminates, it looks weird. @KlotziDotCom: On the second screen I thought they both headless ) @theradikal11: Nice! Especially a portrait on blue (night sky) background. |
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| Author: | dorianGREY326 [ 21 Mar 2012, 06:44 ] |
| Post subject: | Re: TES Skyrim |
@fedorzzzz - that 2nd last shot was amazing! beautiful colours! |
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| Author: | CruNcher [ 21 Mar 2012, 06:57 ] |
| Post subject: | Re: TES Skyrim |
@all Ceejay.dk released his new optimized Luma Sharpen Shader, nice if Post AA (MLAA,FXAA,SMAA,DLAA,SRAA,GPAA,GBAA,SDAA) hurts to much or just to add some oversharpen effect for the style http://forums.guru3d.com/showpost.php?p ... tcount=663 Painting with Shaders is fun so keep it on |
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| Author: | mindflux [ 21 Mar 2012, 10:22 ] |
| Post subject: | Re: TES Skyrim |
@Trotill: Hey friend, thanks a lot for the amazing screens! Very much appreciated especially since I'm not much cop as a screenshotter myself but like tweaking. As a matter of fact I've been slowly tweaking a new version with a crisper, slightly less saturated look that's pretty much what I originally wanted to achieve. Superb screens everyone else, too! |
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| Author: | R3volter [ 21 Mar 2012, 12:27 ] |
| Post subject: | Re: TES Skyrim |
Clear day nearly done ![]() Now i have to work on nights, they seem bright Would appreciate ideas xD |
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| Author: | Unreal Warfare [ 21 Mar 2012, 13:46 ] |
| Post subject: | Re: TES Skyrim |
New character:
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