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Re: TES Skyrim

Posted: 22 Mar 2012, 14:33
by jim2point0
R3volter wrote:Had to post these after sweating
This just might be my opinion, but I think something is off about your dirt and water. The dirt looks like smooth, wet plastic... and the water looks like smooth, hard plastic. Possibly daytime specular is way too high?

Re: TES Skyrim

Posted: 22 Mar 2012, 14:42
by mindflux
Unreal Warfare wrote:Personally I think vanilla looks horrible.
No doubt about it, at least regarding the shaders. No matter how you put it, Skyrim certainly doesn't look like a game that came out 2011.
jim2point0 wrote:This just might be my opinion, but I think something is off about your dirt and water. The dirt looks like smooth, wet plastic... and the water looks like smooth, hard plastic. Possibly daytime specular is way too high?
I think he's just not using any anisotrophic filtering. Like the nice, warm atmosphere, by the way.

Re: TES Skyrim

Posted: 22 Mar 2012, 15:08
by R3volter
Now that you say that... it looks like plastic xD
I cant use any AA, fxaa, ssao coz my vga is a bit crap. I would appreciate any advise or anything to get rid of it by any means. I like how the days look but if i cant use this enb, ill have to change to enb+fxaa+vanilla one.

Please if anyone knows any enb that could fit this spec, i would appreciate the help, or any tweak for my one that could fit in
Spec:
AMD Athlon(tm) II X2 250 Processor 3.0GHz
8192MB RAM
NVIDIA GeForce GT 520 1GB " crap i know "
1920x1080

Re: TES Skyrim

Posted: 22 Mar 2012, 15:15
by mindflux
A shame. What happens if you enable AF in enbseries.ini? If you have a low-end adapter, try 2x or 4x, like this:

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=2

Re: TES Skyrim

Posted: 22 Mar 2012, 15:18
by R3volter
I could try it, but the problem is that i want to play on 1080 but the camera has a 2sec delay when turning and seems to go a bit slow with no aa, or anything

Re: TES Skyrim

Posted: 22 Mar 2012, 15:23
by mindflux
I think AF should be pretty cost-efficient on 5xx series, so it's worth a try. It's the only way you can get rid of the plastic look.

Speaking about artsy setups, here are a few screens with a bit more, erm... psychedelic vibe:

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Don't hate :D

Re: TES Skyrim

Posted: 22 Mar 2012, 15:30
by R3volter
Beautiful shots mindflux, this is what i had

[ENGINE]
ForceAnisotropicFiltering=false
MaxAnisotropy=16
SkipShaderOptimization=false

Btw anyone knows any solution about playing at 1920x1080 without lagging? tried to OC vga's memory but with no results

Re: TES Skyrim

Posted: 22 Mar 2012, 16:15
by fedorrrz
@mindflux: Well done my friend ;)
So what about cloudy or rainy weather... how it will look like?

Re: TES Skyrim

Posted: 22 Mar 2012, 17:30
by theradikal11
My config 1.5 is ready ;)
http://skyrim.nexusmods.com/downloads/file.php?id=11799

Creating heroes freaks :D
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Re: TES Skyrim

Posted: 22 Mar 2012, 18:21
by fedorrrz
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