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 Post subject: Re: TES Skyrim
PostPosted: 17 May 2012, 21:42 
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Joined: 05 Jan 2012, 11:30
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@Insane Jack: my English is not very good, but I mean that I will update the config in the next update of the enb. If I like enb versions come out, I'm always careful :D

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 17 May 2012, 21:50 
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Joined: 15 May 2012, 18:15
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theradikal11 wrote:
@Insane Jack: my English is not very good, but I mean that I will update the config in the next update of the enb. If I like enb versions come out, I'm always careful :D

If I understand well, you mean that you will try what I propose to you after the next update of enb? Actually, I don't understand. :D


Last edited by Insane Jack on 18 May 2012, 01:18, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 17 May 2012, 22:13 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
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qwerty11
All screenshots on news page of site are from current topic.

Guys, did you saw any mod for sun which modify size of sun (not just different texture, because sun is plane and it have corona and sun disk both) and how it moves? It's very hard to detect which is sun and which are moons, but if impossible to modify size or path of movement, then i can do some advanced changes and fx. May be scripts can do this?

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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2012, 00:28 
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Joined: 15 Feb 2012, 21:20
Posts: 102
@sonicether

the same sonic ether who made those sexy minecraft shaders?


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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2012, 02:32 
rashbeep wrote:
@sonicether

the same sonic ether who made those sexy minecraft shaders?


Yep, that's me. It's shameful to admit that I probably tweak and customize the graphics of games more than I actually play them.

I can't believe how amazing the SSIL shader can look with the right configuration!!!

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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2012, 03:34 
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Joined: 15 May 2012, 18:15
Posts: 102
sonicether
WOW :shock: !! F*cking awesome !!

I was playing too with the SSIL when a fight began! :D

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3D image. It took me some time. :D

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HD here. http://img560.imageshack.us/img560/611/fighthd.gif

I will post more 3D images if you like them. :D


Last edited by Insane Jack on 18 May 2012, 07:29, edited 2 times in total.

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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2012, 04:29 
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Joined: 02 Jan 2012, 07:13
Posts: 16
Sonicether!

Can I demand that you release your settings to the public? I really, really want to use those settings. Your screens look fantastic.


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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2012, 05:20 
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Joined: 07 May 2012, 19:52
Posts: 85
I agree. I'd love to at least be able to use them as a base to tool around with. Seriously, great work, dude.


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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2012, 07:22 
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Joined: 15 May 2012, 18:15
Posts: 102
Boris, just WOW :shock: :o :shock: ! Your SSAO-SSIL is more that pure genius. Your work is why the word genius exist! Incredible how it's looks, even more incredible, how much it's optimized! I would never thought that could be so optimized :o !

I did some screenshots. I am still tweaking. It's not the final look. Sorry I forgot the HUD on two of them.

They look so much better in fullscreen! Click on them!

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 Post subject: Re: TES Skyrim
PostPosted: 18 May 2012, 07:37 
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Joined: 20 Mar 2012, 08:37
Posts: 1509
looking @ those optimized tweaked SSAO setups is pure orgasm :D now we need a direct compare with Nvidias (SSAO) and then lets see how Crytek (SSAO + GI) and Dice (HBAO + GI) does it ;)

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