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| TES Skyrim http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17 |
Page 338 of 2220 |
| Author: | trillville [ 25 May 2012, 04:25 ] |
| Post subject: | Re: TES Skyrim |
I've always been wary of incorporating FXAA into a configuration (mainly because everybody likes to use their own settings), but it does offer a quick and easy way to polish things up. ![]() ![]() ![]()
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| Author: | Opethfeldt [ 25 May 2012, 06:07 ] |
| Post subject: | Re: TES Skyrim |
some experiments, I like the results. ![]() ![]() ![]() ![]() teh ivy ![]() ![]() ![]() these have basic IL enabled, which is awesome, and some other changes. ![]() ![]()
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| Author: | DogStar [ 25 May 2012, 08:09 ] |
| Post subject: | Re: TES Skyrim |
This tread is moving so fast its hard to keep up... anyway, great work one-and-all, there is some very inspiring stuff here. Another question: can anyone tell me how to reduce the speed of movement using the WASD keys when in TFC 1 mode, at the moment the quickest key-press sends me too far, making good compositions difficult.
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| Author: | eldyraen [ 25 May 2012, 08:46 ] |
| Post subject: | Re: TES Skyrim |
"sucsm 1", or whatever number you want--higher the faster it moves. Only learned about it few weeks ago myself. |
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| Author: | DogStar [ 25 May 2012, 09:01 ] |
| Post subject: | Re: TES Skyrim |
That's great... thank you Just tried the Skyrim 1.6 beta... and all seems well, at least so far. |
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| Author: | CruNcher [ 25 May 2012, 09:31 ] |
| Post subject: | Re: TES Skyrim |
midhras wrote: legacyy wrote: Why u wanna use FXAA/SMAA? The ingame AA works well and doesn't really need big power. If u want you can try my injectFXAA (no post process, only the AA version): http://www.mediafire.com/?vbkmbs3bz0ww76l I like the configurability of the various FXAA injected shaders. HDR, HDRpro etc. More options is never worse. Well... that's not true really, but you get the idea. Also, when I run the game at 1440p or 2100p SMAA is a very lightweight AA option. Also, the injected FXAA can be configured to be less blurry than the in-game FXAA. Also, I get better framerates when using FXAA/SMAA than any other option. Also, I think I've read somewhere that normal AA is unadvisable when using ENB (but I don't recall where). All-in-all, injected anti-aliasing works well for me. And the shaders are a bonus. EDIT: That last weather you posted, legacyy, that's the one weather that's giving me problems. Much too bright behind the clouds. :/ EDIT2: Thanks for the offer of those files.. I'll look at them, but I'm already tweaking an FXAA-injector version. Personally im not sure if that's the most efficient way to go, as the more overhead you add the more problematic things become also in distribution and others getting the same results, i will try another way, in my current config i practically have also no choice to add any additional load onto the shaders as i have only 6 EUs to use and allready am as low as 6 fps rendering simple scenes @theradikall You really reached a nice contrast feeling here how much more is the FPS loss with the FXAA injector additionally applied in the worst case (scene) ?
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| Author: | Insane Jack [ 25 May 2012, 10:15 ] |
| Post subject: | Re: TES Skyrim |
eldyraen Cool stuffs. trillville Great shoots! Opethfeldt It's looking awesome! |
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| Author: | silverbullet [ 25 May 2012, 10:37 ] |
| Post subject: | Re: TES Skyrim |
liking the new screenshots insane jack, cant wait to try it =) if ya need someone to test it |
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| Author: | Opethfeldt [ 25 May 2012, 10:42 ] |
| Post subject: | Re: TES Skyrim |
thnx Insane, bloom radius? I don't have that parameter. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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| Author: | happyken [ 25 May 2012, 10:46 ] |
| Post subject: | Re: TES Skyrim |
@Opethfeldt: I totally enjoy your style @Insane Jack: It is called "Blades Armor" in official game, but you need to use this retexture mod. Blades Armor redesigned in HD by Inosite: http://skyrim.nexusmods.com/downloads/file.php?id=2122 Please endorse him if you like ![]() ![]()
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