ENBSeries
http://enbdev.com/enbseries/forum/

TES Skyrim
http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17
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Author:  Insane Jack [ 25 May 2012, 19:15 ]
Post subject:  Re: TES Skyrim

midhras
Alright. I will probably do it. People attract people. So it could be more people in a few time.
I'm waiting more comeback on the idea for now, before doing it.

Author:  mindflux [ 25 May 2012, 19:26 ]
Post subject:  Re: TES Skyrim

It's pretty much mind-boggling to see all the cool screens everyone keeps on posting. Awesome!

I too decided to quickly take a snapshot just to show I'm still not totally gone:

Image

Author:  theradikal11 [ 25 May 2012, 19:31 ]
Post subject:  Re: TES Skyrim

More pics 8-)
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Author:  Insane Jack [ 25 May 2012, 21:05 ]
Post subject:  Re: TES Skyrim

During these last 3 days I unsuccessfully try to disable the adaptation thing. It's making me crazy now. With it I can do nothing. I really need some help on it please. :)
I'm using HD6 shader.

Author:  legacyy [ 25 May 2012, 22:05 ]
Post subject:  Re: TES Skyrim

Insane Jack wrote:
During these last 3 days I unsuccessfully try to disable the adaptation thing. It's making me crazy now. With it I can do nothing. I really need some help on it please. :)
I'm using HD6 shader.

You have to disable the adaption the enbseries.ini

[EFFECT]
...
EnableAdaptation=false

[ADAPTATION]
ForceMinMaxValues=false

Author:  Insane Jack [ 25 May 2012, 22:15 ]
Post subject:  Re: TES Skyrim

Thanks, but:
:lol: Do you take me for a fool or something? 3 days for that?
Adaptation in ini is disable since the beginning. I'm using HD6 shader which are supposed to disable adaptation too.
But the fact is there is still adaptation. I tried to change a lot of things in the code of the adapation for make it stop. Nothing work.

If someone could tell me how remove the code or break it! :)

Author:  trillville [ 25 May 2012, 22:27 ]
Post subject:  Re: TES Skyrim

@InsaneJack
I think HDR adaption is going to be unavoidable so long as you use Skyrim's existing image-space parameters (which are attached to various weather effects). You would need to mod climate>weather>image-space fx and then lum min/max values in order to eliminate adaption entirely. I could be wrong though. I know Kalicola was interested in solving this problem...you may want to PM him.

Author:  Insane Jack [ 25 May 2012, 22:32 ]
Post subject:  Re: TES Skyrim

trillville
Thanks a lot. I will try. :D

Author:  Tywele [ 25 May 2012, 23:27 ]
Post subject:  Re: TES Skyrim

Very interesting tool for all of us: http://skyrim.nexusmods.com/downloads/file.php?id=17400 (or at least some of us :D)

Author:  T.A.Z [ 25 May 2012, 23:47 ]
Post subject:  Re: TES Skyrim

eldyraen wrote:

Also, forgot who (sorry, been a day or two and several pages back) but someone mentioned how to fix overly bright/glowy night water in the distance and was wondering if they could go in a bit more detail. Fog values need to be changed in the CK or ebseries? And does anyone have a handy link that might be able to tell me where the settings are, if in CK--haven't done much with it outside of toying around 'easy' stuff like npcs/weapons/etc?). Sorry for the trouble but would be much appreciated it as its always bothered me and can't find a fix myself (when I search usually ends up just being people mentioning it as a problem but no solution). Or, anyone know one that has it already done and I can just try tweaking things more to my liking (as I'm lazy/can't code/lack of experience/etc does get in the way at times but I'm trying to fix all that slowly--although think no coding ability is pretty much going to be stuck that way).

Welcome to this forum! :)
You'll have to edit, the near/far fog values with the CK. You can find them in the weather section, just select them fom the drop down menu. Darkening them by ~50% usually is a good value to start with, from there on you can get into fine tweaking. You can also try the the .esp I've included in my beta release ( viewtopic.php?f=14&t=17&p=7359#p7359 )(TAZ_lighting.esp) it should fix the glowing water issue.
If you need any help feel free to pm me.

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