CruNcher: I agree.. Sometimes when I look at characters in skyrim, I am just amazed by the quality of the character models and shaders. Sometime I just can't believe that it's all running realtime with ENB, and the quality of the DOF is unbelievable, I haven't seen it better in any game, and I have played them ALL

I can't talk too much about Absolution, cause it can easily be picked up by any site. There's many things we are not alowed to talk about just yet, so I
d rather be safe and not talk at all

They can sue my ass if I'm not careful

But I CAN talk about what I do at IO. Nope, I wasn't involved in the awesome saints trailer, it's done by Squares cinematic team.. I have done alot of Hitmans animations, like when he stabs someone with a knife, when he runs, when he reloads, when he moves from cover to cover and alot of stuff like that. then I got moved to work on the enemies, and mainly was in charge of the whole impact/death/ragdoll setup with a programmer, and I was to make sure that we got it to look awesome with the technologi we had (or didn't have) for it, so that was a real challenge. And now I'm in the polish fase of going through all the animations and making sure that nothing wierd is going on, and making the animations looks even better... So, that was a little insight in what Kalicola does for a living. Thank you for asking

Back on topic.. This has properbly been up before, but I will ask again.. Any tips on how to get skyrim to look so nice and sharp. I'm talking about anti-aliasin and sharpness, and what else is out there?? Some of your screenshots just look amazingly sharp and clear.. If you all are taking screenshots in 4k resolusion, then it makes sense of course, but I doubt that you all do that

EDIT: About the skeleton animation. I'm totally stuck. I can't figure out how to convert the kf file to hfx, which is the file format the skyrim can read. I have shared the kf file on the bethesta forum, and ask people to convert it for me. But no one has reported back to me, so right now, it is dead in the water. It's very frustrating, cause I wasn't expecting it to be such a huge problem to do. And no I just want to finish my ENB.. I might contact some people who has made animations for skyrim, and try and figure out, how I'm getting the animation into the game. It's on my to-do-list, just not on top anymore I'm afraid..