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 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2012, 15:44 
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*master*

Joined: 23 Jan 2012, 18:24
Posts: 184
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My old 0.119 ENB for CoT http://skyrim.nexusmods.com/mods/23202/


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2012, 16:24 
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Joined: 05 May 2012, 20:16
Posts: 70
Testing using Opethfeldt's ENB with Skyrim Realistic Overhaul textures without antialiasing.

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 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2012, 17:48 
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*master*
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Joined: 12 Feb 2012, 17:41
Posts: 199
Location: Germany
I decided to upload my settings although they are not quite finished yet. Things that need to be fixed are: Fog settings, the water is glowing again under certain conditions because I reduced the fog intesity and that reverted my previous "glowing water fix". Same goes for caves, in some caves the water might be glowing, will be fixed aswell and some other minor(I hope) stuff.
I would really appreciate some feedback on the coloring, because I'm just not sure if I should leave it the way it is or not.
This is just a quick upload without credits or a readme. Just make sure to activate TAZ_lighting.esp when installing the config.

@Propa: Looks great!

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My Skyrim preset: http://www.nexusmods.com/skyrim/mods/61826/?


Last edited by T.A.Z on 09 Jun 2012, 17:49, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2012, 17:48 
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Joined: 26 Dec 2011, 11:48
Posts: 57
Location: St.Petersburg
kalicola
Texture overlay on loading screens is a bug, with optimizations i forgot to clear up at the game start all internal textures. If you asked this.

r42
Outline is a shadow rendering artifact of the original game. Don't know, may be in skyrimprefs.ini possible to setup shadow resolution/scale (not that 2048 or 4096, another). Also new parameters like bilateral filter in enbseries.ini helping to remove this partially (and shadow quality in game must be set to high or ultra, otherwise shadow resolution lower than screen resolution).

CruNcher
Quote:
This is also one reason i guess it will take more time to load a Scene with ENB enabled the threads are not very well encapsulated and the Shaders get now compiled by ENB in the same time the Scene is loading (Engine is fighting with ENB over GPU resources)

No, it's just bad multithreading programming of engine, when gpu busy, loading times increase. When gpu is free, the same (i tried to boost +200 fps at loading and got over 5 minutes waiting, tired and terminated game).


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 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2012, 18:04 
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Joined: 04 Jan 2012, 20:47
Posts: 73
Sometimes you go looking for those perfect screenshots... sometimes they just present themselves... thank you Boris :)

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By silverbullet1989 at 2012-06-09


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 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2012, 18:28 
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Joined: 02 Jun 2012, 19:59
Posts: 13
Location: Pakistan
@T.A.Z - thanks, it looks very good, here few shots using ur setting.
sorry for quality as in motion it looks pretty excellent. how u guys take gameplay pics. i took thm by pressing print button bt these doesnt seem to be good quality.

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BTW my draw distance setting is at 3 for everything, CTD vanished after doing this before my game crash evry 3 min. I m using about evry texture pack including 2k HD pack and i only have 2gb ram with 1gb 6850 and e8400@3.0.


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 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2012, 21:59 
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*blah-blah-blah maniac*
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Joined: 26 Jan 2012, 17:56
Posts: 734
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Unreal Cinema ENB

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Intel i5 3570k @4.4ghz, 8gb Corsair Vengeance @1667hz, MSI Twin Frozr III R7950 BE @1.2ghz


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 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2012, 22:01 
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*blah-blah-blah maniac*
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Joined: 27 Jan 2012, 13:42
Posts: 2702
Arrived in Whiterun late in the afternoon and decided to grab a couple of snapshots for old time's sake:

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obblivion, glad to hear you enjoyed Vintage ENB! Cool screens, too.


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 Post subject: Re: TES Skyrim
PostPosted: 09 Jun 2012, 22:25 
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*blah-blah-blah maniac*
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Joined: 30 Dec 2011, 13:18
Posts: 665
Desided to upload this enb where I switched to post 2, as I'm getting some really cool results. It doesn't quite have that hazy fantasy look, my other enb had. This is more clear and colorfull.. but I'm REALLY loving the colors in this version, though I might tone them down a bit. I'm constantly stopping up and looking at stuff, it amazing how good this game/enb is handling strong colors. I haven't ventured into any dungeons with this enb for now, so that's a chance you have to take if you download this

Sorry for the lack of screenshots, I'm in a good tweaking flow at the moment, so screenshots will have to come later, sorry.

Try this setting out if you dare
http://www.2shared.com/file/-YX03aVn/Ka ... s_ENB.html

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 Post subject: Re: TES Skyrim
PostPosted: 10 Jun 2012, 00:27 
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Joined: 09 Jun 2012, 04:54
Posts: 13
mindflux wrote:
Arrived in Whiterun late in the afternoon and decided to grab a couple of snapshots for old time's sake:

obblivion, glad to hear you enjoyed Vintage ENB! Cool screens, too.



Um, thank you! Do you plan to upload your ENB again? I really liked vintage ENB, but I couldn't find it ;(


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