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| TES Skyrim http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17 |
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| Author: | puppies_on_acid [ 22 Jun 2012, 15:00 ] |
| Post subject: | Re: TES Skyrim |
dpeasant, your latest shots look amazing, keep up the work. Midhras, your enb is right up there as well. |
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| Author: | ENBSeries [ 22 Jun 2012, 17:14 ] |
| Post subject: | Re: TES Skyrim |
Celebriton I checked multiple times clouds, all types are handled by mod. Use curve parameter to control their gamma accordinly to intensity of themselves and sky gradient. |
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| Author: | silverbullet [ 22 Jun 2012, 19:30 ] |
| Post subject: | Re: TES Skyrim |
Something ive been meaning to ask, and i apologies if it has been brought up before... but when enb is enabled why do the trees not sway in the wind or is that just me that's experiencing it lol nothing major, its just something i noticed when switching enb on and off |
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| Author: | mindflux [ 22 Jun 2012, 20:06 ] |
| Post subject: | Re: TES Skyrim |
@silverbullet: I think it's because the tree animations are disabled if the frame rate drops below 30 fps. |
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| Author: | silverbullet [ 22 Jun 2012, 20:18 ] |
| Post subject: | Re: TES Skyrim |
| Author: | midhras [ 22 Jun 2012, 21:09 ] |
| Post subject: | Re: TES Skyrim |
With me, enabling enb changes physics (because that is related to framerate I guess). When I hold up a book, it swirls faster without ENB than with ENB. With ENB enabled I still get tree swaying, but only a lot slower. Lots of calculations going on I guess. |
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| Author: | evok99 [ 22 Jun 2012, 22:05 ] |
| Post subject: | Re: TES Skyrim |
@dpeasant, Can we get a download link for your ENB? Also, are you using any other mods? (URWL, Imaginator, CLO, RCVN, RL?) |
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| Author: | imhunsoo [ 23 Jun 2012, 00:08 ] |
| Post subject: | Re: TES Skyrim |
![]() ![]() ![]() ![]() ![]()
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| Author: | Plywood [ 23 Jun 2012, 03:17 ] |
| Post subject: | Re: TES Skyrim |
Took some screenshots of Landscape and Architecture while playing earlier. |
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