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 Post subject: Re: TES Skyrim
PostPosted: 14 Jul 2012, 23:03 
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*master*

Joined: 23 Jan 2012, 18:24
Posts: 184
ENB 114

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My old 0.119 ENB for CoT http://skyrim.nexusmods.com/mods/23202/


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 15 Jul 2012, 02:57 
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Joined: 20 Apr 2012, 05:52
Posts: 208
Propa: Looks fantastic and love the rich color.

Trillville: Love TV and have to try it again some time now that I can spare time to play and not busy tweaking things all the time.

Unfortunately I now need to upgrade my computer as it can't really handle my enb with all the textures, tweaks and everything else (at current settings). Guess I need to look into find ways to gain performance (lowering ugrids back to 5 tonight to see how it helps--disabling grass mods helped a lot but just doesn't look the same ;) Do any of the mods that are supposed to help performance really help and if so any suggestions? Read about a few months back but never looked them up and now forgot them all and no idea where to look. Need to look into what I need to upgrade to as well as computer is several years old anyways (Skyrim though is actually only game I've played that has significant issues and only getting worst with all the extra mods and new features people are adding).


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 Post subject: Re: TES Skyrim
PostPosted: 15 Jul 2012, 03:58 
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*blah-blah-blah maniac*

Joined: 20 Mar 2012, 08:37
Posts: 1509
trillville wrote:
@Mindflux
Really liking your latest batch of screens. Can't wait for your next update! :D

Latest config with updated .114 ENB

Still can't figure out what to peg sky lighting ambient level at...



Trillville always looking @ your shots i cant wait the day we gonna throw out our work into the Machinima World and Render Storys Ingame that put anything anyone yet saw in this Category into it's shadows, though still some watter has to go down the river before that becomes reality but the day is not that far away, and with some heavy hand work you could realize it today already ;)

Let us free the Pictures for everyone, maybe Celina and your Mage gonna meet one day in Skyrim ;)

@propa
long time no see wb, nice vivid light setup :)

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Quote:
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


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 Post subject: Re: TES Skyrim
PostPosted: 15 Jul 2012, 06:59 
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*master*

Joined: 26 Feb 2012, 21:09
Posts: 164
@mindflux
Nobody ever stops work on their ENB config once they start lol. The post count in this thread is all the proof I need :D
And your latest config is seriously crazy. I'm done with mine--for a little while at least, so I'm all about trying other people's work at this stage, but especially the one you've got cooking. Those dungeon shots you posted earlier were insane.

@eldyraen
Thanks! Honestly, I'd ditch all the grass/tree/flower mods if you're having a performance problem. I have a GTX 580 and even I can't run Skyrim with Vurt's, etc. Besides, the Vanilla HD pack is more than sufficient for most things.

@Cruncher
Thanks! I'm looking forward to you posting some scenery shots with your ENB. It sounds like you're putting a lot of work into it :)


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TV_ENB

i5-2500k 4.3 Ghz, GTX 580 1.5 GB, 8gb RAM


Last edited by trillville on 15 Jul 2012, 07:35, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 15 Jul 2012, 07:33 
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Joined: 10 Jun 2012, 18:53
Posts: 14
Any chance to get dpeasant `s ENB ? Screens looks amazing :D


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 Post subject: Re: TES Skyrim
PostPosted: 15 Jul 2012, 09:25 
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Joined: 07 Jan 2012, 11:29
Posts: 85
Some night time shots
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and a few I like
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 Post subject: Re: TES Skyrim
PostPosted: 15 Jul 2012, 11:13 
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*master*
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Joined: 10 Jan 2012, 14:24
Posts: 162
Location: Germany
@propa: Your sun looks incredible! Which mods do you use for it? And what values are you using in your ENB?

A comparison between my config and Vanilla:


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English isn't my native language

CPU: i7 3770K @ 3,4 GHz (3,9 GHz with Turbo); RAM: Corsair 8 GB DDR3 1600 MHz; GPU: Asus GTX 980 Strix; Mainboard: Asrock Z77 Pro 3; SSD: Samsung 830 128 GB; HDD: 2 TB


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 Post subject: Re: TES Skyrim
PostPosted: 15 Jul 2012, 13:04 
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*master*

Joined: 13 May 2012, 19:27
Posts: 112
Some more from modified Winterfell ENB. Using Matso's bloom and in some pics Climates of Tamriel.

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 Post subject: Re: TES Skyrim
PostPosted: 15 Jul 2012, 14:25 
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*master*

Joined: 23 Jan 2012, 18:24
Posts: 184
Tywele wrote:
@propa: Your sun looks incredible! Which mods do you use for it? And what values are you using in your ENB?



I use this settings in combination with the Project reality MOD

SunIntensity=3.65
SunDesaturation=0.65
SunCoronaIntensity=0.65
SunCoronaCurve=2.15
SunCoronaDesaturation=0.65

[RAYS]
SunRaysMultiplier=0.95

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_________________
My old 0.119 ENB for CoT http://skyrim.nexusmods.com/mods/23202/


Last edited by propa on 15 Jul 2012, 14:38, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 15 Jul 2012, 14:26 
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*blah-blah-blah maniac*
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Joined: 25 Feb 2012, 01:30
Posts: 596
Location: Somewhere between the Wastelands and Notepad++
Hey all!

I've been missing about 40 pages of this thread, being on vacation. I can occasionally use veeeery slow internet, and this page is kind of bandwith heavy, so.... I'll have to start watching this again when I get back. However, I wanted to let you all know that I've caved to peer pressure and incessant PM requests to release my ENB. Being on vacation, I released an older, imperfect version (working on 3.0, but didn't finish before going abroad), called Midhrastic ENB 2.7
Some of you may be interested. It's still a bit silly, but 3.0 will be pretty nice (I hope) and include some nifty things for screenshooters, in combination with mindflux's great ENBMote tool. More on that later. Don't dissect 2.7 too much: WIPWIPWIP.

You can find it here:
http://skyrim.nexusmods.com/mods/20429/

I do have two problems with it though that some of you may have encountered earlier, or can identify. I can't playtest myself, being on vacation, so it's hard to replicate the problems from where I'm at.


FIRST:
Quite a couple people that dl my ENB get this problem:
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Does anyone have any idea what could cause this? I've never seen it myself. Nor did any of the people I know, that use ENB's often, ever encounter this. I have over four people asking me about this right now.

SECOND:
I thought this was a glitch in my own set-up, but it seems this is a problem specific to my ENB. Whenever a shadow falls on embers in for instance a forge or brazier, people report this strange green glow effect to the shadow. I had this myself, but when I toggle SSAO off, refresh, and toggle SSAO back on again and refresh, afterwards the fire and embers look normal, until I restart the game again! But it occurs to me that I may be losing some other stuff than just this green glow by doing that. Anyone have any idea what could cause this strange effect?

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Thanks A LOT to anyone that can shed some light on these.
Greetings from the Spanish beach and mountains! Hope you're all keeping well.

_________________
Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit

Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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