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 Post subject: Re: TES Skyrim
PostPosted: 19 Aug 2012, 00:34 
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*master*
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Joined: 06 Jan 2012, 06:00
Posts: 184
Yeah, Sky Lighting is one of the best effects, but it needs big objects to cast shadows to shine.

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Opethfeldt ENB v7


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 19 Aug 2012, 00:49 
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*blah-blah-blah maniac*
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Joined: 30 Dec 2011, 13:18
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Hi All

Finally things are going my way with this enb.. I desided to use adaptation, and not eliminate it. And it turns out it's awesome when it works right! Still alot of work to do though, like it's too red sometimes, and nights/dungeons/rainy weather is still difficult to ballance. But overall, I like where this is going :)

Here's alot of screens from my work this night.. I also desided to upload big screens for once, hope they are not too big

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My Skyrim ENB
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 Post subject: Re: TES Skyrim
PostPosted: 19 Aug 2012, 00:55 
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*master*
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Joined: 10 Jan 2012, 14:24
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@kalicola: Looks good! Would it be possible for you to post all relevant adaption values? Because I'm trying to get this right, but I'm not really lucky yet. And which armor is that green one (which mod)? It looks like modified glass armor.

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 Post subject: Re: TES Skyrim
PostPosted: 19 Aug 2012, 01:38 
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Joined: 13 May 2012, 19:27
Posts: 112
Tywele wrote:
@kalicola: Looks good! Would it be possible for you to post all relevant adaption values? Because I'm trying to get this right, but I'm not really lucky yet. And which armor is that green one (which mod)? It looks like modified glass armor.


Hey, it's part of this mod. There are two versions of this mod plus HD texture packs so make sure you read the details if you plan on using it. I don't think it's available on nexus. http://steamcommunity.com/sharedfiles/f ... earchtext=

Some really nice pics as well.


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 Post subject: Re: TES Skyrim
PostPosted: 19 Aug 2012, 06:46 
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*master*

Joined: 13 Apr 2012, 19:27
Posts: 116
Daytime cave shots, and some dusk solitude thrown in.

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 Post subject: Re: TES Skyrim
PostPosted: 19 Aug 2012, 07:59 
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Joined: 05 Aug 2012, 04:24
Posts: 15
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 Post subject: Re: TES Skyrim
PostPosted: 19 Aug 2012, 08:53 
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*sensei*

Joined: 06 May 2012, 12:59
Posts: 274
@Unreal & Opethfeld - Utterly gorgeous... I love the way light floods the scene with your config Opeth, it looks real, but with a slightly dreamy, ethereal edge.

@kalicola - things are looking very nice indeed; its certainly coming together 8-)

@MetallicAcid - great mood you've got going there.

@guibap - Nice intense colours... saturated, but working really well.


Modelling the new Dovahkiin at Armarni autumn range... much the same as last years :P
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 Post subject: Re: TES Skyrim
PostPosted: 19 Aug 2012, 09:35 
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*master*

Joined: 13 Apr 2012, 19:27
Posts: 116
Thanks Dogstar.

I'm really digging your washed out look!


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 Post subject: Re: TES Skyrim
PostPosted: 19 Aug 2012, 10:51 
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*master*

Joined: 13 Apr 2012, 19:27
Posts: 116
PHOTOBOMB WARMING!

Sunrise in the wastes, and some indoor tests at the Winking Skeever Inn

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 Post subject: Re: TES Skyrim
PostPosted: 19 Aug 2012, 16:19 
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*sensei*

Joined: 06 May 2012, 12:59
Posts: 274
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