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| TES Skyrim http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17 |
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| Author: | andpal [ 15 Oct 2012, 21:44 ] |
| Post subject: | Re: TES Skyrim |
The screens becomes darker at screendumps than ingame !? Why ? Does any one know how to fix? They are not so dark in shadows ingame.. ![]() ![]() ![]()
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| Author: | ENBSeries [ 15 Oct 2012, 21:47 ] |
| Post subject: | Re: TES Skyrim |
andpal Probably properties like gamma/brightness are changed in game or in videocard control panel. |
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| Author: | andpal [ 15 Oct 2012, 22:38 ] |
| Post subject: | Re: TES Skyrim |
ENBSeries / Probably properties like gamma/brightness are changed in game or in videocard control panel Yes but the thing is that the screendump taken ingame by "insert" is not what it looks like ingame. The ingame is much brighter then the screendumps ! This is very strange.. By the way how do i turn Down the spot of too bright reflections on animal skin/armor/hair etc ?? |
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| Author: | Lauren [ 15 Oct 2012, 23:13 ] |
| Post subject: | Re: TES Skyrim |
andpal wrote: The screens becomes darker at screendumps than ingame !? Why ? Does any one know how to fix? They are not so dark in shadows ingame.. *pictures* Holy shit, that's almost photorealistic, what in the world are your settings!? Also, the shadows look fine to me, and the light almost seems too bright on her face... nothing looks too dark at all, and again, it looks photorealistic almost |
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| Author: | IndigoNeko [ 15 Oct 2012, 23:23 ] |
| Post subject: | Re: TES Skyrim |
Lauren wrote: I do kind of wish that I knew how to tweak ENB stuff so I could make my own setting, but lol It's mighty complex edit: Is there a form of a list somewhere, that fully explains what each individual value does? I'd love that if that were the case.. In addition to the older documentation there, I've got a substantially more robust User Manual included with SkyRealism - ENB Evolved. It's more tailored towards my new code-base in ENB Evolved, but it's got a lot more in-depth descriptions of the various types of effects, as well as where to change them in each of the files. andpal wrote: Yes but the thing is that the screendump taken ingame by "insert" is not what it looks like ingame. The ingame is much brighter then the screendumps ! This is very strange.. By the way how do i turn Down the spot of too bright reflections on animal skin/armor/hair etc ?? You can use INSERT to take ENBSeries screenshots. You can use PRINT SCREEN to take Skyrim screenshots, and finally you can use F12 to take Steam screenshots. Each of them use slightly different systems and file formats to render the images. The "bright reflections" are usually specular highlights. You can set them with the following variables in enbseries.ini: Code: [ENVIRONMENT] SpecularAmountMultiplierDay=1.0 SpecularAmountMultiplierNight=1.0 SpecularAmountMultiplierInterior=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInterior=1.0 SpecularFromLightDay=0.0 SpecularFromLightNight=0.0 SpecularFromLightInterior=0.0 SpecularAmountMultiplier controls how bright the spots are (lower is darker, higher is brighter). SpecularPowerMultiplier controls how "wide" the bright spots are (lower is wider, higher is narrower). SpecularFromLight controls reflections from the sun...I recommend leaving this at zero unless you want impossibly bright cobblestones. |
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| Author: | haints [ 16 Oct 2012, 05:57 ] |
| Post subject: | Re: TES Skyrim |
![]() ![]()
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| Author: | CruNcher [ 17 Oct 2012, 01:06 ] |
| Post subject: | Re: TES Skyrim |
Scarlet ENB/Race PBL WIP ![]() ![]() ![]()
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| Author: | Dinkledorf [ 17 Oct 2012, 22:03 ] |
| Post subject: | Re: TES Skyrim |
Skin is looking pretty darn good Cruncher! Nice work! Hey guys, am having issues with glowing water at night and during stormy type days. I had fixed this before (a couple of times) but can't seem to recall what it is that I did. Any thoughts on how to? |
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| Author: | haints [ 17 Oct 2012, 22:29 ] |
| Post subject: | Re: TES Skyrim |
Dinkledorf wrote: Hey guys, am having issues with glowing water at night and during stormy type days. I had fixed this before (a couple of times) but can't seem to recall what it is that I did. Any thoughts on how to? It is a file--I think it is called fxwhitewatero1.dds. A lot of configs come with it. It goes in Textures/Effects. |
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| Author: | Dinkledorf [ 18 Oct 2012, 05:55 ] |
| Post subject: | Re: TES Skyrim |
Thanks Haints, its not that type of glowing. All water is not just rapids. I do have that texture. Again, thanks for chiming in! In the meantime, a few more shots, still tinkering with weather. ![]() ![]()
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