maload wrote:
i like "too much color " of mr. saltr.
any one here play sweetfx with enb ?
what s benifit for combine that sweetfx and enb ?
it s help to config enb ?
i like jasmin +sweetfx very much . so sweet.
Code:
Effects included:
* SMAA Anti-aliasing : Anti-aliases the image using the SMAA technique - see http://www.iryoku.com/smaa/
* LumaSharpen : Sharpens the image, making details easier to see
* Bloom : Makes strong lights bleed their light into their surroundings
* HDR : Mimics an HDR tonemapped look
* Technicolor : Makes the image look like it was processed using a three-strip Technicolor process - see http://en.wikipedia.org/wiki/Technicolor
* Cineon DPX : Makes the image look like it was converted from film to Cineon DPX. Can be used to create a "sunny" look.
* Lift Gamma Gain : Adjust brightness and color of shadows, midtones and highlights (avoids clipping)
* Tonemap : Adjust gamma, exposure, saturation, bleach and defog. (may cause clipping)
* Vibrance : Intelligently saturates (or desaturates if you use negative values) the pixels depending on their original saturation.
* Curves : Contrast adjustments using S-curves.
* Sepia : Sepia tones the image - see http://en.wikipedia.org/wiki/Sepia_tone#Sepia_toning
* Vignette : Darkens the edges of the image to make it look more like it was shot with a camera lens. - see http://en.wikipedia.org/wiki/Vignetting )
* Dither : Applies dithering to simulate more colors than your monitor can display. This lessens banding artifacts - see http://en.wikipedia.org/wiki/Dithering#Digital_photography_and_image_processing )
* Splitscreen : Enables the before-and-after splitscreen comparison mode.
I use SweetFX. There are many great features that compliment ENB configurations.
It has high quality post process effects IMO. Better than FXAA injectors.
SMAA, LumaSharpen, Tonemap, Vibrance and Curves are my personal favorites.
Using just the defaults of those 5 effects really makes for an improvement.
I don't think I could go without the Tonemap and Curves effects now.