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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 16:30 
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@ Kalicola

Are you using the enbinjector? I had problems loading sweetFX through ENB and tested running it by itself,having it named d3d9.dll and not attached to ENB and it worked from there on. By default it is the Scroll lock key with the tangent number 145 in the SweetFX file. try using that and see that it is assigned properly, the number for the Insert Key is 45.

;toggle shader keycode
key_toggle = 145 ; the SCROLL_LOCK key


And I agree with you amazing film and even more amazing lighting, that would be nice to achieve with a ENB Preset ;) How was the 48 FPS version? The only places left on the premiere was the 3D 24 FPS version. But I guess it would be like going from a 60Hz screen to a 200Hz screen. Atleast similiar "fast-paced" motion I guess.


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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 16:44 
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Joined: 18 Sep 2012, 18:36
Posts: 154
--JawZ-- wrote:
@ Kalicola

Are you using the enbinjector? I had problems loading sweetFX through ENB and tested running it by itself,having it named d3d9.dll and not attached to ENB and it worked from there on. By default it is the Scroll lock key with the tangent number 145 in the SweetFX file. try using that and see that it is assigned properly, the number for the Insert Key is 45.

;toggle shader keycode
key_toggle = 145 ; the SCROLL_LOCK key


And I agree with you amazing film and even more amazing lighting, that would be nice to achieve with a ENB Preset ;) How was the 48 FPS version? The only places left on the premiere was the 3D 24 FPS version. But I guess it would be like going from a 60Hz screen to a 200Hz screen. Atleast similiar "fast-paced" motion I guess.



I actually didn't want to see the 3d ones because their frame rates were apparently disgustingly high

so I stuck with the standard not 3d, normal paced one and it was fantastic lol

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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 18:08 
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I have seen both versions and the fast-paced motions is in both of them atleast in my opinion, and the 3D was actually fine for once it didn't look misplaced or have "double faces" like so many other movies I've seen in 3D. So was actually surprised of how good it looked.

Either way it is a movie worth seeing no matter what version of it you watch ;)


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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 18:29 
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Joined: 27 Sep 2012, 14:33
Posts: 23
SkyRealism ENB slightly tweaked.

https://www.youtube.com/watch?v=bnf5G4Z-UGs

check out my other videos:

https://www.youtube.com/playlist?list=PL4Ila0LE57n-A9OTrDQBj0qA4kVBp2g6C&feature=view_all

Watch in 1080p if possible.

A big thank you to the ENB creators, coders, tweakers and artists! My games have never looked so good.


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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 22:02 
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Joined: 12 Sep 2012, 22:29
Posts: 80
Location: US
SSAO bug in 130 if I go to FOV like 40 or 30 to get good face shots

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[SSAO_SSIL]
UseIndirectLighting=true
UseComplexIndirectLighting=true
SamplingQuality=1 //0
SamplingRange=0.6
FadeFogRangeDay=7.0
FadeFogRangeNight=7.0
FadeFogRangeInterior=7.0
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=1 //2
AOAmount=1.6
ILAmount=1.9
AOMixingType=0
AOIntensity=1.0
AOType=0
AOAmountInterior=1.6
ILAmountInterior=1.9
AOIntensityInterior=1.0
AOMixingTypeInterior=0

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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 22:27 
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Joined: 27 Dec 2011, 08:53
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Arobotperson1
I don't see anything like that. Could you make deeper tests, toggle all effects until it will be exactly known which one is wrong? And is this happen with 0.126 and earlier versions? Btw all bug reports and test are in download category of the forum.

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 Post subject: Re: TES Skyrim
PostPosted: 07 Jan 2013, 22:42 
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Joined: 18 Sep 2012, 18:36
Posts: 154
Yeah, I've never had that issue and I typically go between 40-20 FOV

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 Post subject: Re: TES Skyrim
PostPosted: 08 Jan 2013, 01:37 
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New 2 tone hair, working on others :)

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Last edited by far327 on 08 Jan 2013, 04:32, edited 2 times in total.

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 Post subject: Re: TES Skyrim
PostPosted: 08 Jan 2013, 02:40 
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Joined: 27 Dec 2012, 04:53
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Location: Vancouver, BC, Canada
Went from TV_ENB back to Stakado's Cinemascope ENB. Still messing with the configurations.

Having a hard time maintaining a balanced configuration for both indoors and outdoors. Need someone with background knowledge on Cinemascope to achieve a recommended configuration.

Using the Realism folder settings with ENB v.0130 + SweetFX 1.3.3

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 Post subject: Re: TES Skyrim
PostPosted: 08 Jan 2013, 02:49 
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Joined: 31 Dec 2011, 19:42
Posts: 504
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NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.


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