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TES Skyrim
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Author:  superl3 [ 24 Jan 2013, 12:21 ]
Post subject:  Re: TES Skyrim

@ --Jawz--

I try to use newest enb. .143 is a version I use.
thank you Jawz.

Author:  Darkstorne [ 24 Jan 2013, 12:30 ]
Post subject:  Re: TES Skyrim

I figured I would see what this "K ENB" is that all the cool kids are talking about these days, and WOW! It's absolutely stunning. Totally deserves all the attention it's receiving, and Kyo is so dedicated with his monitoring of the comments on the Nexus. I'm amazed.

I've made a few minor tweaks, reduced the adaptation (It bothered me that it changed so often, so quickly, and so significantly) but without losing the gorgeous and colourful skies. My GPUs are only 560 Ti's, so they can't take too much post-processing - even without SSAO and DoF though the preset still looks stunning:

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Author:  MonkeyDot [ 24 Jan 2013, 14:23 ]
Post subject:  Re: TES Skyrim

Where do I increase sun saturation?

Author:  --JawZ-- [ 24 Jan 2013, 14:30 ]
Post subject:  Re: TES Skyrim

No such option, But try increasing suncoronacurve. Or add color to the Sun.dds file

Author:  MonkeyDot [ 24 Jan 2013, 14:41 ]
Post subject:  Re: TES Skyrim

--JawZ-- wrote:
No such option, But try increasing suncoronacurve. Or add color to the Sun.dds file


the corona changes nothing, since I don't even have a corona, I put it to zero. And I have no such file.

I mean something like this (from Unreal). http://i3.minus.com/iyyxjsarA0Hde.JPG
Maybe it's the bloom? I'll try that.

EDIT: Well, It's not, I don't know what else to try. My rays are completely white. But thanks.

Author:  Fer [ 24 Jan 2013, 15:24 ]
Post subject:  Re: TES Skyrim

MonkeyDot wrote:
--JawZ-- wrote:
No such option, But try increasing suncoronacurve. Or add color to the Sun.dds file


the corona changes nothing, since I don't even have a corona, I put it to zero. And I have no such file.

I mean something like this (from Unreal). http://i3.minus.com/iyyxjsarA0Hde.JPG
Maybe it's the bloom? I'll try that.

EDIT: Well, It's not, I don't know what else to try. My rays are completely white. But thanks.


Try reducing SunDesaturation.

Author:  --JawZ-- [ 24 Jan 2013, 15:30 ]
Post subject:  Re: TES Skyrim

Well to acheive that kind of effect you have to tweak these values;

Sunintensity= 2.1
SunCoronaIntensity=1.0
SunCoronoaCurve=2.24
Sun Rays=0.5
Bloom=0.1

I myself run Skyrim with vanilla sunglare.dds texture, Meniac sun.dds texture and I get this result;

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If you don't have a sun.dds file in your Skyrim/Data/textures/sky folder then you have it inside the textures.bsa file. Download a sun texture, open it with GIMP or Photoshop (you need to have the DDS plugin) then add a yellow tint to the sun texture and you will have a "golden" sun. the default sun.dds is white

Author:  mindflux [ 24 Jan 2013, 15:52 ]
Post subject:  Re: TES Skyrim

MonkeyDot
The fake sunlight scattering effect is created by high SunCoronaIntensity with (quite possibly) vanilla sunglare texture.

Jawz gave a good advice on adding color to sun, beware though that intense tone-mapping will diminish the color.

Author:  Oyama [ 24 Jan 2013, 18:40 ]
Post subject:  Re: TES Skyrim

Darkstorne
Thank you :D

Author:  DogStar [ 24 Jan 2013, 19:17 ]
Post subject:  Re: TES Skyrim

Holy F*** Gio - what are you doing to us?... As close to perfection as its possible to be.

@Happyken - Unreal Warfare - Passive - saltr - Arobotperson1 - Confidence-Man - tapioks :shock: - eldyraen :shock: :? is this available to try? - propa 8-) - Darkstorne..... wow! such great work. I think the overall standard is better than ever.

...and a few from me :oops: liking Vurt's new pines.
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