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 Post subject: Re: TES Skyrim
PostPosted: 24 Jan 2013, 19:30 
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--JawZ-- wrote:
Well to acheive that kind of effect you have to tweak these values;

Sunintensity= 2.1
SunCoronaIntensity=1.0
SunCoronoaCurve=2.24
Sun Rays=0.5
Bloom=0.1

I myself run Skyrim with vanilla sunglare.dds texture, Meniac sun.dds texture and I get this result;

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If you don't have a sun.dds file in your Skyrim/Data/textures/sky folder then you have it inside the textures.bsa file. Download a sun texture, open it with GIMP or Photoshop (you need to have the DDS plugin) then add a yellow tint to the sun texture and you will have a "golden" sun. the default sun.dds is white



Didn't quite work, but thanks. I can live with it anyway. Some screenshots. v3 uploaded, link below

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 Post subject: Re: TES Skyrim
PostPosted: 24 Jan 2013, 20:20 
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@ MonkeyDot

You do need to tweak those values based on your own settings, by the looks of it you are running less contrast than I do, maybe even with //#define APPLYGAMECOLORCORRECTION??

Anyway you got some nice interior settings going in in those pictures ;)



Had to try out the new MIXEDenbeffect.fx I did, thanks Evok99 for letting me go crazy with it :P And here are some picture result after a half hour/hour spent on tweaking the enbeffect.fx settings. Not using any PP version here as I want to get a good base look before enabling the "fine-tuning" ;)

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 Post subject: Re: TES Skyrim
PostPosted: 24 Jan 2013, 20:46 
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Jaws: the color in that sky is fantastic!

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 Post subject: Re: TES Skyrim
PostPosted: 24 Jan 2013, 20:56 
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Joined: 10 Jan 2012, 14:24
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Location: Germany
The 5th pic is amazing JawZ!

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 Post subject: Re: TES Skyrim
PostPosted: 24 Jan 2013, 21:00 
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Some shots using a somewhat tweaked version of one of the newest TV ENB builds (using my own build of the delectable tilt-shift DOF), adapted for the latest .143 binary. Sweet!

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Last edited by midhras on 24 Jan 2013, 21:42, edited 2 times in total.

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 Post subject: Re: TES Skyrim
PostPosted: 24 Jan 2013, 21:11 
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midhras wrote:
Some shots using a somewhat tweaked version of one of the newest TV ENB builds


Nice! 8-)

...And some more TV from me :)
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 Post subject: Re: TES Skyrim
PostPosted: 24 Jan 2013, 21:13 
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@ Kalicola

Thanks :) I think I spend 40% of my tweaking time on the sky alone :P hehe


@ Tywele

It was an amazing place to take photos aswell ;) It was in the neighbourhood of Narzulbur if you are wondering where.


@ Midhras

Damn that 6th shot with Lydia does look fantastic and the 3rd shoot was a good looking action scene you captured :)


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 Post subject: Re: TES Skyrim
PostPosted: 24 Jan 2013, 21:20 
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Joined: 12 Sep 2012, 22:29
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Some more interior shots of my dangerous dame and her companion using Sweetfx 2.0
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Last edited by Arobotperson1 on 24 Jan 2013, 22:02, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 24 Jan 2013, 21:51 
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--JawZ-- wrote:
@ MonkeyDot

You do need to tweak those values based on your own settings, by the looks of it you are running less contrast than I do, maybe even with //#define APPLYGAMECOLORCORRECTION??

Anyway you got some nice interior settings going in in those pictures ;)



Had to try out the new MIXEDenbeffect.fx I did, thanks Evok99 for letting me go crazy with it :P And here are some picture result after a half hour/hour spent on tweaking the enbeffect.fx settings. Not using any PP version here as I want to get a good base look before enabling the "fine-tuning" ;)



Those shots are fantastic. The MIXEDenbeffect.fx really is something else. Thank you for going crazy lol.

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 Post subject: Re: TES Skyrim
PostPosted: 24 Jan 2013, 21:58 
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Joined: 11 Apr 2012, 03:24
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Gionight wrote:
evok99>>>
Thank you my friend, but my only pride at this moment is my 12 years old son and 5 months old daughter, all other activity is just a hobby :)
Why would anyone want my outdated presets ? :) there is so much great settings out there, that it's not even funny guys.
And about last question , I am taking screenshots in my native resolution 1680x1050 no downsampled by any means, and the thing I love the most in this game is to create my characters as realistic and beautiful as I can make them, with default in-game editor and taking some shots with them, I think if it wasn't possible I would have been stopped screenarchery in Skyrim a long time ago.
)


I don't understand. EVERYONE wants your outdated presets. We've been saying that since the 102 binary. Are you using a lighting mod?

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