mindflux wrote:
I know, just wanted to make it clear why not to mess with the setting.
How severe is the issue for you, far327? I think t0gepi's problem is caused by a combination of Sky Lighting and too high sunlight scale with low ambient.
I think his is worse. In the daylight I don't have this issue. it's only when nightime lighting parameters kick in that I noticed it. I'm at work right now, but once I'm home I will play around and get some screens. For the record, I was playing with bDeferredShadows=0 in order to get cast light shadowing within shadows.. (if that makes sense) Honestly, not really any issues I've come across when changing that setting. I think ENB shadowing is disabled but that's about it. Not sure if I will keep that setting set to zero yet or not.