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 Post subject: Re: TES Skyrim
PostPosted: 28 Feb 2013, 23:05 
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*blah-blah-blah maniac*

Joined: 17 Dec 2012, 08:57
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Location: Bosnia & Herzegovina
i just copy/paste everything that i found useful


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 28 Feb 2013, 23:13 
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Joined: 05 Mar 2012, 02:08
Posts: 1938
the only new coding for me is the sesfx codes, otherwise it's a mix of Boris, HD6, ENB evolved I think it was just had a quick glance at it yet


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 Post subject: Re: TES Skyrim
PostPosted: 01 Mar 2013, 01:28 
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Joined: 26 Jan 2012, 17:56
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 Post subject: Re: TES Skyrim
PostPosted: 01 Mar 2013, 08:05 
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@ Unreal Warfare

Nice overall look with your newest set of ENB's. I really dig the coloring and ambient lighting you have acheived throughout the games exteriors and interiors. Impressive work indeed :)



I hope and think that ENB new comers who reads my new and improved guide will like the "JENB Guide Preset"

Early WIP, started with it about 7 minutes ago. Will be a close to vanilla looking preset.

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 Post subject: Re: TES Skyrim
PostPosted: 01 Mar 2013, 08:12 
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Joined: 01 Mar 2013, 07:26
Posts: 40
Hi. I just registered. but I have been looking on this site for. maybe almost a month now or something.
So. decided to install the enb preset from tapioks i got on nexus but then i started messing with the preset. then i started keeping a preset for the latest enb. since 1.49 so just recently .
anyway i got enb and using smaa on it. i got it set up for cot reasonably well i think. and going for good performance overall thru the game.
Right now on skyrim but i also play fonv. just havent messed with that for a bit maybe later.

Thanks boris for all the amazing stuff u make every time. I like ur youtoob vids also with the music :P Also the forum here has helped me learn how to use all the different settings.
I was kinda confused with what everything does to start with but its all starting to make alot more sense anyway.

btw. if anywone has a problem with ctd or stutters from cell loading u might consider to use a ramdisk util.
ofcourse u want lotsa ram but anyway ive been on imdisk and with my data folder at over 20 gigs right now. and it fixed any loading problems i had previously encountered.

Im not really a big screeny taker, at least i dont have any photographic skill but i will post some shots of what i got atm.


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Ok i guess i might have gotten some compression artifact cause i used jpg so next time i will try png or sth.
I di d not get any internal pics this time around sorry.
thanks.


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 Post subject: Re: TES Skyrim
PostPosted: 01 Mar 2013, 08:27 
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--JawZ-- wrote:
@ Unreal Warfare

Nice overall look with your newest set of ENB's. I really dig the coloring and ambient lighting you have acheived throughout the games exteriors and interiors. Impressive work indeed :)


Thanks. There's still room for improvement and refinement though. :)

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 Post subject: Re: TES Skyrim
PostPosted: 01 Mar 2013, 09:07 
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@ Baduk

A good looking stormy/rainy weather picture you have with your ENB :)


@ Unreal Warfare

Tell me something I don't know :P I have never settled and thought this is it I can't get it to look any better. The thing that happens is you go to another places and baam need to tweak, need to tweak, need to tweak... :lol: :lol:


EDIT;

Damn it's good to have sunny clear weather outside in Real life makes a really good reference for tweaking in the winter parts of Skyrim :D


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 Post subject: Re: TES Skyrim
PostPosted: 01 Mar 2013, 09:17 
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Joined: 14 Jan 2013, 17:34
Posts: 121
Unreal Warfare wrote:
--JawZ-- wrote:
@ Unreal Warfare

Nice overall look with your newest set of ENB's. I really dig the coloring and ambient lighting you have acheived throughout the games exteriors and interiors. Impressive work indeed :)


Thanks. There's still room for improvement and refinement though. :)


I can confirm that your ENB Preset looks totally great! The coloration fits in every place. I remember you named your Preset "FINAL" some Weeks ago - What a poor try, dear Sir, since it still gets updates every few days! :D :D :D :D
I m waiting for the next one, perhaps the Rain could get a little perfection ... ;)

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 Post subject: Re: TES Skyrim
PostPosted: 01 Mar 2013, 10:02 
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JENB Guide preset with some more tweaks applied to it

I have yet to apply the new fog values to the EWE plugin, which in the end will improve the distant fog.
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Also this preset is better suited for the effects of EWE to attain a more "realistic" atmosphere, note ice " " meaning I don't think it's actually realistic but closer than vanilla is it atleast ;)

Vanilla + ENB
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EWE + ENB
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The most noticeable change is the sun light then the shadows. Also the indirect lighting color is better blended here with this preset rather than my other preset.


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 Post subject: Re: TES Skyrim
PostPosted: 01 Mar 2013, 10:22 
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--JawZ-- wrote:
@ Unreal Warfare

Tell me something I don't know :P I have never settled and thought this is it I can't get it to look any better. The thing that happens is you go to another places and baam need to tweak, need to tweak, need to tweak... :lol:


Yeah, I get that too. For me at the moment the biggest thing I am trying to work on is shadowing depth without overdoing it and/or killing performance.

SiSaSyco wrote:
I can confirm that your ENB Preset looks totally great! The coloration fits in every place. I remember you named your Preset "FINAL" some Weeks ago - What a poor try, dear Sir, since it still gets updates every few days! :D :D :D :D

I m waiting for the next one, perhaps the Rain could get a little perfection ... ;)


Yeah, it never seems to quite work out as final does it? Especially when people find issues with it that need addressing.

Not sure really what more I can add to raindrops personally. It already has a custom tga file. Might try brightening it a little, but it looks ok, to me.

Edit: Lol at my new forum title. I thought that one was just reserved for Boris! :D

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