Please use english language
It is currently 26 Feb 2020, 12:32

All times are UTC





Post new topic Reply to topic  [ 22192 posts ]  Go to page Previous  1 ... 880, 881, 882, 883, 884, 885, 886 ... 2220  Next
Author Message
 Post subject: Re: TES Skyrim
PostPosted: 03 Mar 2013, 16:18 
Offline
*blah-blah-blah maniac*
User avatar

Joined: 30 Dec 2011, 22:39
Posts: 725
--JawZ-- wrote:
Thank you very much far327 :)

Well you can check it out with your own preset now and see if it makes it look even better than before ;)


Yeah, if I wasn't working all day I would do it now. looking forward to it though. So do you plan to edit all Vanilla weathers?

_________________
Image
Image
My pics on Flickr


Top
 Profile  
 
Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 03 Mar 2013, 16:27 
Offline
*blah-blah-blah maniac*
User avatar

Joined: 05 Mar 2012, 02:08
Posts: 1938
Ah weekend work, oh so fun, not. But it brings in a bit more cash then regular work days at least ;)

Yes of course every weather of Skyrim, Dawnguard and Dragonborn will be covered in the end. I will also fix some weird colors in the sky part for some weather's. I now of 2 that has a very intense green and yellow color to them that doesn't make sense. Sure there are green tinted weather's occurring in real life but not with so intense color as in Skyrim and especially not as frequent as in Skyrim!

But every feature and every DLC will be available as a standalone and I will create an easy installer with those options with separated features and DLC's or everything in 1 file. So that it will be something for everyone ;)


Top
 Profile  
 
 Post subject: Re: TES Skyrim
PostPosted: 03 Mar 2013, 16:51 
Offline
*sensei*
User avatar

Joined: 09 Feb 2013, 23:09
Posts: 377
Location: Florida
del


Top
 Profile  
 
 Post subject: Re: TES Skyrim
PostPosted: 03 Mar 2013, 16:54 
Offline
*blah-blah-blah maniac*
User avatar

Joined: 05 Mar 2012, 02:08
Posts: 1938
@ symphonicjohn

I hope you will like it.

And I also hope you didn't delete the preset that made those awesome looking picture you jsut posted :shock:


EDIT;

I have started working on the fog weathers now. And here are the results so far, I have only changed the fog values nothing else and I haven't looked at Revamped exterior fog settings as I am not going to compare his take on how fog should be and look. He made it for vanilla Skyrim I'm making EWE for use with ENB.


Vanilla + ENB with 1.0 fog values;
http://img6.imageshack.us/img6/429/tesv ... 513654.jpg

EWE + ENB with 1.0 fog values;
http://img203.imageshack.us/img203/7157 ... 315696.jpg

I will use 1.0 fog values from now on so it won't be affected by ENB settings to much in terms of colors. I have my colors in my test preset to be close to vanilla Skyrim.

A bit higher density to the Far Fog and a bit lower density to the Near Fog I think will make it looking a bit better then I will apply the new Sun light and shadow values and see how they work together.


Top
 Profile  
 
 Post subject: Re: TES Skyrim
PostPosted: 03 Mar 2013, 17:43 
Offline
*blah-blah-blah maniac*
User avatar

Joined: 26 Jan 2012, 17:56
Posts: 734
Jawz regarding the last set of images you put up a few posts back the mountains and snow look good, even the shadow cast in the background, but if you look at the underside of the rocks and the bridge you can see they have a red tint. That's really the only fault I see personally. The rest looks really good.

_________________
Unreal Cinema ENB

ENB Binary Archive

Intel i5 3570k @4.4ghz, 8gb Corsair Vengeance @1667hz, MSI Twin Frozr III R7950 BE @1.2ghz


Top
 Profile  
 
 Post subject: Re: TES Skyrim
PostPosted: 03 Mar 2013, 17:50 
Offline
User avatar

Joined: 01 Mar 2013, 07:26
Posts: 40
i got 2 pictures more.

Image

Image


Top
 Profile  
 
 Post subject: Re: TES Skyrim
PostPosted: 03 Mar 2013, 17:59 
Offline
*blah-blah-blah maniac*
User avatar

Joined: 05 Mar 2012, 02:08
Posts: 1938
Thanks UnrealWarfare :)

I still have Boris weather sample as a base for my colors and I have yet to find the right RGB amount for it, but it should actually have that red or rather orange tint to it.

You can check out some good reference photos which produce the same indirect lighting tint, provided by far327 here -> Real life photos, for ENB inspiration ;)

But I can't reproduce the correct indirect lighting with Creation kit using this method, I can only try to improve it ;) I think it's better than having it be black as as Bethesda have set it at.


Top
 Profile  
 
 Post subject: Re: TES Skyrim
PostPosted: 03 Mar 2013, 18:48 
Offline
*blah-blah-blah maniac*
User avatar

Joined: 30 Dec 2011, 22:39
Posts: 725
@symphonicjohn One of the best configs I've ever seen! Top notch!

Working on water...

Image

_________________
Image
Image
My pics on Flickr


Top
 Profile  
 
 Post subject: Re: TES Skyrim
PostPosted: 03 Mar 2013, 18:54 
Offline
*sensei*
User avatar

Joined: 29 Jan 2013, 01:17
Posts: 450
I think you nailed it, just fix up the DoF and I would have thought it was a real picture. :P Also, I won't be doing any Skyrim shots for a while, my computer got killed by a power outage and I'm currently using my dad's computer. (Which is more powerful than mine, but I don't feel like facing the wrath of my dad if I fry anything in it. Luckily, I can still do New Vegas. :D)

_________________
GIGABYTE GeForce GTX 970 4GB G1 GAMING OC EDITION, Intel Core i7 2600 @3.40GHz, 6GB DDR3 RAM, Windows 7 Professional 64-bit


Top
 Profile  
 
 Post subject: Re: TES Skyrim
PostPosted: 03 Mar 2013, 19:01 
Offline
*blah-blah-blah maniac*
User avatar

Joined: 30 Dec 2011, 22:39
Posts: 725
Rubber-De-Flubber wrote:
I think you nailed it, just fix up the DoF and I would have thought it was a real picture. :P Also, I won't be doing any Skyrim shots for a while, my computer got killed by a power outage and I'm currently using my dad's computer. (Which is more powerful than mine, but I don't feel like facing the wrath of my dad if I fry anything in it. Luckily, I can still do New Vegas. :D)


Thanks, and I know what you mean about the DOF. I'm just not familiar with the control parameters. I need to experiment with them still.

Good luck with your computer issues.

----------------------------------------
I saw another really good grass mod today. - http://skyrim.nexusmods.com/mods/31070/ ... id%3D31070

This guy has done the same thing Unreal is working on from the looks of it.

_________________
Image
Image
My pics on Flickr


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 22192 posts ]  Go to page Previous  1 ... 880, 881, 882, 883, 884, 885, 886 ... 2220  Next

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Group