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 Post subject: Re: TES Skyrim
PostPosted: 26 Mar 2013, 06:45 
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*blah-blah-blah maniac*
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Joined: 05 Mar 2012, 02:08
Posts: 1938
@ Far327 & joey4track

Thanks :) I always thought the skies was way to bright during nights especially at the horizon but when you would try to fix that you would often end up with weird looking sunsets and sunrises.

That's why I have set all my Sky values to 1.0 (except for desaturate) during my tweaking so it would make sure their was room for any kind of tweaking by having more or less intensity or curve settings.

And the sunrises and sunsets have more saturation than the days and it could also be because of my settings in the enbeffect.fx which I is set to have less saturation. I will see about adding more color once I get the weathers done and I will start testing EWE out with different presets.

EDIT;

@ joey4track

Took some pictures with your files you just released, without touching any settings also I'm using the latest 0.155 ENB

Sunset
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Sunrise
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Day
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Your nights looked a lot like my nights except for more bloom and less Star curve value more or less.


@ Far327

Some pictures of your Faroff ENB v2.8 - CGI, same here ENB v0.155 and without changing any settings at all.

Sunset
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Sunrise
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Day
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Night
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I'm using "my" weather around my home here in Sweden as a reference for how the weathers "should" look, and they aren't that colorful, but yes more colors are needed, it's still BETA you know and I have much more to give and do with this mod ;)


Last edited by --JawZ-- on 26 Mar 2013, 07:22, edited 1 time in total.

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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 26 Mar 2013, 07:15 
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*master*

Joined: 23 Jan 2012, 18:24
Posts: 184
@JawZ i like ur work and thx for the DNI effects, it make my Day :D ... modified some Screen lighting and Sky SUN,.... hard work on SSOA and IL

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_________________
My old 0.119 ENB for CoT http://skyrim.nexusmods.com/mods/23202/


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 Post subject: Re: TES Skyrim
PostPosted: 26 Mar 2013, 07:28 
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*blah-blah-blah maniac*
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Posts: 1938
Thanks propa really appreciate it :D

Speaking of days yours is looking damn great :shock: Really dig how the light of the sun and sky lights up around your character in the pictures with the watchtower around the horizon. And the fall forrest areas looked really good as well :)


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 Post subject: Re: TES Skyrim
PostPosted: 26 Mar 2013, 07:51 
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*sensei*

Joined: 28 Dec 2011, 08:14
Posts: 323
Confidence-man>>>
Just Brilliant work budd, love your latest pics very much.

EvoFq3o0>>>
Amazing!!! simply amazing!!!

Joey4track>>>
Judging by your pics you have very beautiful preset on your hands my friend. There is nothing to complain about :)

Propa>>>
As always very unique and mind-blowingly-awesome pictures my friend


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 Post subject: Re: TES Skyrim
PostPosted: 26 Mar 2013, 08:36 
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Joined: 22 Feb 2013, 03:33
Posts: 117
Propa
I really like your config! Especially like the shots where the light envelopes your character, amazing!

Evo
Already looking fantastic, keep it up :)

JawZ
You are right, your config does look really excellent with your weather mod, so great!

Far
I think your config is one of my all time favorites, and it only seems to be getting better! I think part of why I like it so much is because I spent a lot of time in Washington and it reminds me of home :)
Very good job on it and keep up the great work!

joey4track

I also tried your config without any edits, I really like it, it has this awesome dreamy feel to it I think, I think you did a great job.

But, just for fun and to test some bloom code out, I played around with some of the values a tiny bit and tried it with my own enbeffect, this is some of what I came up with. I hope you don't mind I mangled your settings :lol:


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Unrelated to your config, but look who I found swimming in the lake the other day, old mr. skeleton bones! He was throwing a fit too, if only skyrim ENB had object motion blur :lol:

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Anyway joey4track, I wouldn't give up, I really enjoy your settings!

_________________
Kabloom: bloom control shader
Film simulation 3D LUTs


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 Post subject: Re: TES Skyrim
PostPosted: 26 Mar 2013, 09:03 
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@ Kermles

Thanks :) But I have yet to tweak any settings for the new EWE mod, I just took a preset I had lying around ;)

Great looking dreamy pictures you have their by the way.


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 Post subject: Re: TES Skyrim
PostPosted: 26 Mar 2013, 09:06 
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*master*

Joined: 22 Feb 2013, 03:33
Posts: 117
The credit goes to Joey4track for those images, but thank you. I am still working on getting curve bloom just right but I think I am closer. I think I set the bloom amount too high for those shots though now that I look at them again.

_________________
Kabloom: bloom control shader
Film simulation 3D LUTs


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 Post subject: Re: TES Skyrim
PostPosted: 26 Mar 2013, 09:38 
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Joined: 23 Jan 2012, 18:24
Posts: 184
--JawZ-- wrote:
Thanks propa really appreciate it :D

Speaking of days yours is looking damn great :shock: Really dig how the light of the sun and sky lights up around your character in the pictures with the watchtower around the horizon. And the fall forrest areas looked really good as well :)


Thx JawZ, ur Bloom code is realy awesome and thats why the screens look so,.. it needs small tweaks but man, ur PP2 and PP5 DIN blow my mind, but ur PP5 have some issue If and End ?

http://skyrim.nexusmods.com/Images/223320

@Gio thx man

@Kermles thx 2

_________________
My old 0.119 ENB for CoT http://skyrim.nexusmods.com/mods/23202/


Last edited by propa on 26 Mar 2013, 09:56, edited 1 time in total.

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 Post subject: Re: TES Skyrim
PostPosted: 26 Mar 2013, 09:53 
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*blah-blah-blah maniac*
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Joined: 05 Mar 2012, 02:08
Posts: 1938
Glad you like it propa :) yeah of course I would be amazed if it would go well with every preset. I just set the values to have no additional impact unless adjusted more or less. I will cover every enbeffect.fx settings I have added in my next ENB Guide release, and have before and after shots so it will be easy to see what each command value does to the game scene ;)

? where are does commands in my DNI PP5? I have made some updates since my last update of my DNI enbeffect.fx files which I have yet to upload which I haven't experienced any issues with that I can remeber. Are you using the MIXED or DNI HD6 file?


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 Post subject: Re: TES Skyrim
PostPosted: 26 Mar 2013, 09:58 
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*master*

Joined: 23 Jan 2012, 18:24
Posts: 184
@JawZ

i used the mixed pp2 and pp5 HD6 :)

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