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 Post subject: Re: TES Skyrim
PostPosted: 30 Mar 2013, 00:19 
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*blah-blah-blah maniac*
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Joined: 05 Mar 2012, 02:08
Posts: 1938
Thank you symphonicjohn :)

Well I started with my EWE Test preset wich had mostly 1.0 values inside enbseries.ini and then I had my enbeffect.fx file set to have darker than vanilla nights and a just a hint brighter days in simplest terms when it comes to enbeffect.fx :P

But yes you have to adapt your settings to EWE slightly atleast. It all depends on how your settings I used 1.0 values for most of the settings that I changed, Sky, Clouds, Fog, Direct, Ambient and Volumetric Fog.

You can check out my settings and my latest EWE through this link if you want ;) I have mostly just done changes in the SkyrimClear weather - fw 81a. I remember I wrote coc instead of fw in my first release thread so sorry about :?

Latest EWE + JENB Guide Preset WIP, both of them.
http://www.mediafire.com/?h771kftm77f4ky4


Just fiddled around a bit with Kermles enbeffect.fx and got some interesting settings in it :)

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Too bad the imagebasedlighting affect the hairs so much though :|


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 30 Mar 2013, 02:23 
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*blah-blah-blah maniac*
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Joined: 30 Dec 2011, 22:39
Posts: 725
A new character...

Mezzerai

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My pics on Flickr


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 Post subject: Re: TES Skyrim
PostPosted: 30 Mar 2013, 06:18 
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Joined: 24 Mar 2013, 09:27
Posts: 9
Hey confidenceman will you be updating your enb? The stuff you've been posting looks really awesome


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 Post subject: Re: TES Skyrim
PostPosted: 30 Mar 2013, 09:31 
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*sensei*

Joined: 15 Dec 2012, 19:45
Posts: 349
--JawZ-- wrote:
@ chan

The Solitude guard and your character inside the Blue Palace picture really stood out among the other pictures. Great interior lighting :)


Thanks!
Had IL very high, and it didn't look too great during actual game play, but for screen shots it does pretty well.

This is how it looks with those settings:
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This is how the scene with the guard ended up looking when I was finished:
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Legs are not as bright, lowered IL and Direct Lighting.

This one was with the high IL settings:
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Same armor with lower IL
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Some dungeon shots
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Chan ENB
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 Post subject: Re: TES Skyrim
PostPosted: 30 Mar 2013, 10:21 
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*blah-blah-blah maniac*
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Joined: 05 Mar 2012, 02:08
Posts: 1938
@ far327

I think you should be the official Character creator you can make such good looking characters out of anything it seems :D

The eyes though :shock: Nice "watery" effect and damn good looking!!


@chan

Too bad the SamplingRange can't be set below 0.1 :P But I have gotten some good looking SSAO while fiddling with the sampling range but at high amounts it really gets noisy and I loss quite a bit of performance for it as well.

High amount of IL in interios and nights are extremely visible and creates a "aura" around the weapons and hands of your character.


Really nice interior IL comparisons :)


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 Post subject: Re: TES Skyrim
PostPosted: 30 Mar 2013, 14:09 
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*blah-blah-blah maniac*

Joined: 17 Dec 2012, 08:57
Posts: 591
Location: Bosnia & Herzegovina
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 Post subject: Re: TES Skyrim
PostPosted: 30 Mar 2013, 15:14 
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*master*

Joined: 14 Jan 2013, 17:34
Posts: 121
My two Huscarls at Night. Lydia and a self made "Susanne Klingensturm", inspired by my Girlfriend ;)

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 Post subject: Re: TES Skyrim
PostPosted: 30 Mar 2013, 15:54 
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Joined: 05 Feb 2013, 18:19
Posts: 12
Confidence-Man: "I want to be able to see in the shadows but I don't want nights to be very bright, adaptation solves this but makes things too dark when I look at intense fire or auroras."

Did you try to use ForceMinMaxValues in Adaptation category? It can solve your problem with darkening things when you are looking to intensive fire. See images below when ForceMinMaxValues is set ON/OFF. You can try my min/max values but it can change the look of your preset such as lighting. So probably you would need to edit your preset lighting values. Just try to play with those values. Also it will change the sun brightness as you can see on last two images.

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 Post subject: Re: TES Skyrim
PostPosted: 30 Mar 2013, 16:46 
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*sensei*
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Joined: 11 Feb 2012, 16:00
Posts: 269
Location: BROOKLYN NY USA
@symphonicjohn- Thanks for posting some pics of my config! It has better performance probably mostly because my SSAO settings are very conservative, I think it looks really bad with a higher sampling range, at least on my rig with my amd 6850. Can't stand the flashing and inconsistency of the ssao on distant mountains/fog. Also my skylighting effect and filter are at 2, even though sometimes it can give a really bad looking stippling effect in the shadows. My rig can't handle all the fun stuff :(

I have never played the lottery before but now I am contemplating it because I want a brand new titan :D


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 Post subject: Re: TES Skyrim
PostPosted: 30 Mar 2013, 17:46 
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*master*

Joined: 05 Jan 2012, 19:06
Posts: 177
Another dump of images, Tweaking and reverting is pretty frustrating as when you have something that your really happy with you tweak it until it's lost then you have to start again. The joy of being a tinkerer :lol:

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