Kermles wrote:
Confidence-Man
To my knowledge, the adaptation min/max values in enbseries.ini clamp the variable called "grayadaptation" in enbeffect.fx which is responsible for darkening and brightening the image, whereas the adaptation min/max values in the enbeffect.fx do not clamp grayadaptation, instead the EAdaptationMax variable multiplies grayadaptation, and EAdaptationMin adds to grayadaptation after the multiplication. Produces very different results than the clamping from enbseries.ini.
So basically, no matter what value "grayadaptation" has originally, it will only fall between the range specified in enbseries.ini; then it will be multiplied by EAdaptationMax, and then it will have EAdaptationMin added to it. So EAdaptationMin is the minimum darkening, the values in enbseries.ini are the maximum range before the enbeffect values take effect, and EAdapatationMax is the overall strength of adaptation.
Maybe that just confused things, I don't know. Just remember that if your image is too dark you can lower the adaptation max setting in enbseries.ini to compensate, or reduce EAdaptationMin. If it is too bright, you can raise the Min value in enbseries.ini or increase EAdaptationMin. EAdaptationMax can be raised or lowered to increase the overall adaptation strength.
Hopefully that helps?

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"Jon Battle-Born: You know whats wrong with Skyrim these days? Everyone is obsessed with
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