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Dragon's Dogma
Posted: 12 Jan 2016, 20:03
by ENBSeries
Post your screenshots here
Re: Dragon's Dogma
Posted: 12 Jan 2016, 20:26
by dpeasant
Re: Dragon's Dogma
Posted: 12 Jan 2016, 21:30
by ENBSeries
Re: Dragon's Dogma
Posted: 12 Jan 2016, 21:35
by Dork
Really looking forward to non-buggy AO and lens flares!
Re: Dragon's Dogma
Posted: 12 Jan 2016, 21:43
by vamp
Great work Boris!!
Re: Dragon's Dogma
Posted: 12 Jan 2016, 21:46
by Yersinia79
Boris and
dpeasant
Looks awesome
Re: Dragon's Dogma
Posted: 12 Jan 2016, 21:54
by karull
Woahh, those shots look amazing! Looks like the ENB is progressing nicely, great work.
There's something I wanted to point out that hopefully you can find a way to fix. The game doesn't render proper shadows for characters, it renders a really low poly "proxy mesh" and completely ignores any of the armor/clothing you are wearing, hair, etc. The game does render full proper shadows in some cutscenes though, so hopefully there is a way to "switch" that on during gameplay.
Re: Dragon's Dogma
Posted: 12 Jan 2016, 23:34
by wickfut
Looking great so far Boris... what effects are running in those images, just DoF, bloom and AO?
Re: Dragon's Dogma
Posted: 13 Jan 2016, 06:18
by ENBSeries
Just dof, ao and default post process a bit tweaked with higher brightness and contrast.
Re: Dragon's Dogma
Posted: 13 Jan 2016, 08:02
by Dork
When do you think the first beta will be released? I don't want to put too much effort into my Reshade preset if ENB will come out shortly after, I'd rather tweak this.
Maybe they'll work together though like in Fallout 4?