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 Post subject: Re: Fallout: New Vegas
PostPosted: 21 Jan 2013, 15:42 
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Joined: 20 Jan 2013, 17:23
Posts: 69
Midhras, your presets are freaking awesome. I would totally use it if I could play the game without crashing after 5 seconds. Worked on my old PC, not on my new rig. And no, it's not because my PC can't handle it.

Anyway, Boris, if you ever decide to come back to the Fallout ENB, I have a lsit of things I know a lot of Fallout players would love. obviously, dynamic shadows, although I understand it's not going to be anytime soon, if ever. Secondly, heat waves for the New Vegas ENB, it would really help on the atmosphere during dayhours. And lastly, heat distortion on fire. I don't know if this can somehow be done with what the game offers already, the Mr Handy robots has heat distortion under them.


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Tomoko
 Post subject: Re: Fallout: New Vegas
PostPosted: 21 Jan 2013, 15:53 
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*master*

Joined: 27 Jan 2012, 21:46
Posts: 206
The first 2 from that last set were really dark, Midhras? Is that daylight? Or the wee hours of the morning?


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 Post subject: Re: Fallout: New Vegas
PostPosted: 21 Jan 2013, 16:37 
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*blah-blah-blah maniac*
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Joined: 31 Mar 2012, 15:06
Posts: 1460
Location: France
midh
Continue like this, and some K for FO may be born soon.
If Boris is not yet interested, I'm starting to be ;)

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K ENB Pure Light


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 Post subject: Re: Fallout: New Vegas
PostPosted: 21 Jan 2013, 18:07 
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*blah-blah-blah maniac*
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Joined: 25 Feb 2012, 01:30
Posts: 596
Location: Somewhere between the Wastelands and Notepad++
Thanks Chaosduck. Pity that you're having problems. I've been there myself. The Fallout games sure are prone to crashing, and modding them or pushing your GPU's definitely is not helping. After a few reinstalls I now have a moderately stable game. Autosaving is banned from my right, though. I suggest you do the same.

@jim2point0: Yeah, when I look at those on my Tecra, I see what you mean. On my gaming rig they're totally right for the tod when they were snapped, which was about 5:20 AM. In my current day-night cycle there certainly are times that are too dark for screenshooting, especially without the aid of artificial light sources. But my is it moody to play with. Easily remedied with adaptation settings for the end-user I figure.

After I install the Kepler tonight I'm busy with grading. When I get some more hours in I'll send you (and EatYeFigs) a copy to toy around with.

@Kyo: you do that. The more Skyrimnians you pull over to Post-apocalyptica the more Boris will be willing to bust his brains to come up with something really innovative.

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Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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 Post subject: Re: Fallout: New Vegas
PostPosted: 21 Jan 2013, 18:32 
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*blah-blah-blah maniac*
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Joined: 31 Mar 2012, 15:06
Posts: 1460
Location: France
midh

Kepler. :) Good on you. Good on us about what you'll concoct and shoot with that monster 8-)

A post-apoKalyptiK ? Deal. ;) Once the Split DoF is done and running. :D

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K ENB Pure Light


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 Post subject: Re: Fallout: New Vegas
PostPosted: 27 Jan 2013, 11:18 
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Joined: 19 Dec 2012, 18:29
Posts: 8
Eat Thy Figs wrote:
Image

Hi can i ask where was this screenshot made?(mod or dlc...)
Also i am looking for little more detailed vanilla-like retexture of securitron as i dont like OJO BUENO version. (still exelent mod ;) )
thanks


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 Post subject: Re: Fallout: New Vegas
PostPosted: 29 Jan 2013, 01:54 
@Oyama
I just made an account to say that I would LOVE if you made something for Fallout. K ENB for Skyrim is by far the best preset I've used in that game; it's beautiful. I can only imagine what you'd be able to do for Fallout. Please seriously consider it!


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 Post subject: Re: Fallout: New Vegas
PostPosted: 04 Feb 2013, 17:55 
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*sensei*
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Joined: 29 Jan 2013, 01:17
Posts: 450
My current ENB is a bunch of different ENBs mixed together, but the main one being a modified Midhrastic ENB for Fallout 3.

Also, I'm loving this Tale of Two Wastelands mod:

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 Post subject: Re: Fallout: New Vegas
PostPosted: 08 Feb 2013, 22:16 
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Joined: 21 Aug 2012, 15:31
Posts: 63
@rubber

Could you please share your .enb with us?

It looks amazing.


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 Post subject: Re: Fallout: New Vegas
PostPosted: 08 Feb 2013, 22:26 
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*sensei*
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Joined: 29 Jan 2013, 01:17
Posts: 450
Sure! Just lemme go grab all the bits and pieces of it, then. :P (Oh, and I'm using 1.41.)

Here it is! Just remember, I claim ownership of none of it, and all credit goes to the people who made the different bits and pieces of it. All I take credit for is a bit of tweaking in the enbseries.ini: http://www.mediafire.com/?gzmq00z3qbu4ucu

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