| ENBSeries http://enbdev.com/enbseries/forum/ |
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| Fallout: New Vegas http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=918 |
Page 40 of 56 |
| Author: | Elegeiakos [ 25 Oct 2013, 19:23 ] |
| Post subject: | Re: Fallout: New Vegas |
![]() ![]() ![]() ![]() Using NMC's texture pack, with his 'Washed Out Wasteland' option that makes the ground less red and more tan. (I.E. more like the color of vanilla.) mutaniac wrote: @ARK Yes, i'm using different clouds, but i'm not created them. I can't make proper alpha chanels. The textures from pr mk2, urwl, nevada skies and cot. Here you can add clouds http://imageshack.us/photo/my-images/96/oxa6.jpg/, layer 1 and 2 for horizon, layer 0 and 3 for upper sky. I'm not a good person for explaining geck features, on beth forums should be a lot of people, who knows geck much better then me. Try to ask help there, if you have any questions. I really must ask-- those clouds are really appealing looking, could you provide some sort of download for them? You've done very well in compiling them. |
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| Author: | Rubber-De-Flubber [ 28 Oct 2013, 16:50 ] |
| Post subject: | Re: Fallout: New Vegas |
Testing out the ENB lens effects some more.
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| Author: | tapioks [ 28 Oct 2013, 17:24 ] |
| Post subject: | Re: Fallout: New Vegas |
ENB 230. Love the supersampling for screenshots
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| Author: | poberega [ 06 Nov 2013, 16:30 ] |
| Post subject: | Re: Fallout: New Vegas |
http://imgur.com/0I8kHEk,dOmhJRN,Stg7HZ ... cH,5z6q4FA Regrettably can not insert in message of the scene ![]() ![]() ![]() ![]() ![]() ![]()
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| Author: | Ratto [ 07 Nov 2013, 11:44 ] |
| Post subject: | Re: Fallout: New Vegas |
![]() ![]() ![]() First post here, been lurking for quite a long time. First, thanks for all you guys putting a really good effort on this, specially Boris. Still testing. Using some effects from APEX, Midhrastic and TV's. I guess I should fine tune sharpening and SSAO a bit more. Is there a way to reduce the DoF effect? I'm currently running with it disabled, I find it really annoying if set too high, but with it disabled it looks really wrong. |
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| Author: | Ratto [ 12 Nov 2013, 10:31 ] |
| Post subject: | Re: Fallout: New Vegas |
![]() ![]() Still tweaking and I think it's getting better now. In that outside shot I added up a bit of bloom, but to play I prefer to set it a bit lower. |
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| Author: | Nawtilis2 [ 13 Nov 2013, 00:37 ] |
| Post subject: | Re: Fallout: New Vegas |
Hey guys, new version of Apex ENB up, it's now compatible with The newest version of Nevada Skies. http://www.mediafire.com/download/87syb ... on+v22.rar ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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| Author: | Portal2x2 [ 13 Nov 2013, 05:12 ] |
| Post subject: | Re: Fallout: New Vegas |
Nawtilis2 wrote: Hey guys, new version of Apex ENB up, it's now compatible with The newest version of Nevada Skies. Please give a link to the AWM, I love the sniper rifle in the game, and this is simply wonderful. |
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| Author: | Nawtilis2 [ 13 Nov 2013, 14:25 ] |
| Post subject: | Re: Fallout: New Vegas |
@Portal It's by this guy: http://newvegas.nexusmods.com/mods/50805/? |
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| Author: | masterzh [ 20 Nov 2013, 22:32 ] |
| Post subject: | Re: Fallout: New Vegas |
@Nawtilis2 Is this from Beyond Boulder Dome mod?(map)
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