ENBSeries
http://enbdev.com/enbseries/forum/

Fallout: New Vegas
http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=918
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Author:  Elegeiakos [ 25 Oct 2013, 19:23 ]
Post subject:  Re: Fallout: New Vegas

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Using NMC's texture pack, with his 'Washed Out Wasteland' option that makes the ground less red and more tan. (I.E. more like the color of vanilla.)


mutaniac wrote:
@ARK
Yes, i'm using different clouds, but i'm not created them. I can't make proper alpha chanels. The textures from pr mk2, urwl, nevada skies and cot. Here you can add clouds http://imageshack.us/photo/my-images/96/oxa6.jpg/, layer 1 and 2 for horizon, layer 0 and 3 for upper sky. I'm not a good person for explaining geck features, on beth forums should be a lot of people, who knows geck much better then me. Try to ask help there, if you have any questions.

I really must ask-- those clouds are really appealing looking, could you provide some sort of download for them? You've done very well in compiling them.

Author:  Rubber-De-Flubber [ 28 Oct 2013, 16:50 ]
Post subject:  Re: Fallout: New Vegas

Testing out the ENB lens effects some more.

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Author:  tapioks [ 28 Oct 2013, 17:24 ]
Post subject:  Re: Fallout: New Vegas

ENB 230. Love the supersampling for screenshots :)

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Author:  poberega [ 06 Nov 2013, 16:30 ]
Post subject:  Re: Fallout: New Vegas

http://imgur.com/0I8kHEk,dOmhJRN,Stg7HZ ... cH,5z6q4FA
Regrettably can not insert in message of the scene
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Author:  Ratto [ 07 Nov 2013, 11:44 ]
Post subject:  Re: Fallout: New Vegas

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First post here, been lurking for quite a long time. First, thanks for all you guys putting a really good effort on this, specially Boris.
Still testing. Using some effects from APEX, Midhrastic and TV's. I guess I should fine tune sharpening and SSAO a bit more.

Is there a way to reduce the DoF effect? I'm currently running with it disabled, I find it really annoying if set too high, but with it disabled it looks really wrong.

Author:  Ratto [ 12 Nov 2013, 10:31 ]
Post subject:  Re: Fallout: New Vegas

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Still tweaking and I think it's getting better now. In that outside shot I added up a bit of bloom, but to play I prefer to set it a bit lower.

Author:  Nawtilis2 [ 13 Nov 2013, 00:37 ]
Post subject:  Re: Fallout: New Vegas

Hey guys, new version of Apex ENB up, it's now compatible with The newest version of Nevada Skies.

http://www.mediafire.com/download/87syb ... on+v22.rar

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Author:  Portal2x2 [ 13 Nov 2013, 05:12 ]
Post subject:  Re: Fallout: New Vegas

Nawtilis2 wrote:
Hey guys, new version of Apex ENB up, it's now compatible with The newest version of Nevada Skies.

Please give a link to the AWM, I love the sniper rifle in the game, and this is simply wonderful.

Author:  Nawtilis2 [ 13 Nov 2013, 14:25 ]
Post subject:  Re: Fallout: New Vegas

@Portal

It's by this guy:

http://newvegas.nexusmods.com/mods/50805/?

Author:  masterzh [ 20 Nov 2013, 22:32 ]
Post subject:  Re: Fallout: New Vegas

@Nawtilis2 Is this from Beyond Boulder Dome mod?(map)
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