Dark Souls 2 Crashes

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Posts: 10
Joined: 31 Dec 2013, 12:45

Re: Dark Souls 2 Crashes

Также как у других с первым вылетает со вторым нет.
Но есть один вопросик - со вторым тестовым файлом нет ни сообщения о енб при запуске игры ни каких либо эффектов от енб как с первым тестовым файлом,так и должно быть? Или второй тестовый файл просто не работает и поэтому нет вылетов?

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*master*
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Joined: 18 Mar 2014, 14:42

Re: Dark Souls 2 Crashes

game crash, i try another VGA (IGPU) and crash, i try another pc and run
My system where not work
Ali Chieftec 650
Intel core I7 4770k
Asus Z87k
Kingston DDR3 1600 8GB
SSD Corsair Force3 120 + Corsair Neutron 128
Raid0 Seagate Barracuda 500
GTX 770

I try without overclock, but the same...
The game crashes on the first level and sometime when loading

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Location: Austria

Re: Dark Souls 2 Crashes

Thanks for the test versions, Boris!

Same here though, test1 crashes the same way the other versions do.
Test2 "works", but there's no ENB message, menu and keys aren't working, and there's not the usual startup delay caused by the shaders compiling (I think that's the reason for the delay, right?).
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Re: Dark Souls 2 Crashes

test 1 not work test 2 work, but without shift-enter menu

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Joined: 22 Apr 2014, 22:18

Re: Dark Souls 2 Crashes

Interesting. When I am able to get into the game with Test 1 it doesn't crash near the deep pit. That is a good sign!. It still crashes while teleporting.

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Joined: 27 Apr 2014, 19:51

Re: Dark Souls 2 Crashes

are you sure? It never crashed every time I looked down there. It has been more like 50%

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Re: Dark Souls 2 Crashes

Yes it doesn't crash for me there (I am still using the test 1 D3d9). And on a side note I began running on compatability mode with windows 95, no crashes to report at all as of yet!

Edit: I am certain it is dramatically more stable now! I can teleport with no crashing, and the locations that crashed before now have a short lag as if to load something, and then I can proceed. Awesome work Boris.

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Re: Dark Souls 2 Crashes

Enrai wrote:Yes it doesn't crash for me there (I am still using the test 1 D3d9). And on a side note I began running on compatability mode with windows 95, no crashes to report at all as of yet!

Edit: I am certain it is dramatically more stable now! I can teleport with no crashing, and the locations that crashed before now have a short lag as if to load something, and then I can proceed. Awesome work Boris.



As I said before, in my first post in this thread, I already used compatibility win 98 and win95 and reported no crashing even with enb 253. So the new version hasnt fixed crashing. The thing is I can't use my save files with win95/98 compatibility mode because it just starts a new game and I don't know where these saves are created because it's not the same place they are created normally. I also lost fire effects and dynamic shadows after playing for a little while with win95/98 mode and had to reinstall the whole game again to fix that (even without enb and compatibility mode they were still missing).

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Re: Dark Souls 2 Crashes

Yeah it started a new game for me too, damn that is so weird. Well I guess I'll play the waiting game some more :l

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Re: Dark Souls 2 Crashes

You did something wrong, compatibility mode do not affect the mod or graphics at all. What about game path? English only letters, no unicode and not too long?

Another test attached

EDIT: file deleted
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