What is this then, well the v4.1 is going to be a large update.
I've gone over the current state of Relighting Skyrim/RS, and I found that it is a "mess"
compared to how I would like it to be setup for very easy end user customization.
So I'm writing this in search for fellow modder/modders out there that could help me to develop
the new version of Relighting Skyrim that will, hopefully, be the most user friendly and best lighting
mod out there. Saying it will be the best is quite a large claim, but that is what I think it could
become if everything I have on the "development table" is actually put in to the mod.
Best in a large generalized term, it will not excel over ELFX in amounts of possible lights,
only way that would be possible is to start altering meshes by splitting them up internally into
several smaller pieces, but that will just make the mod less compatible friendly with other
none light bulb related mods.
Requirements
- Basic Creation Kit and TES5Edit knowledge. I'm willing to forward my knowledge to anyone out there willing to help me in this endeavor.
- Understand English and writing/typing in English is of course a must, a fellow Swedish fella wouldn't need that requirement though for obvious reasons.
- Follow my directions, but of course come with new ideas, corrections, alterations themselves to improve on my initial approach of the mod. [/color]
- Starting from scratch, with a better base and approach on altering the light bulbs, light sources and anything in between there.
- Mod in sections, splitting up locations per person. 1 focus on doing for instance Markarth while another one works on Whiterun etc, etc. By following a base development plan.
- Work on Legendary intially and then split it up to it's individual DLC's and main part(Skyrim.esm, Update.esm).
- Naming Light Bulbs with intuitive and thus informative names, i.e 1rs_CandleNS or 1rs_FireShadow. 1rs_=Letting users now RS uses this light bulb, Candle/Fire=what type of light source it should be placed at, NS/Shadow=What type of Light Bulb it is.
- Place Light Bulbs at their right light sources, 1rs_CandleX is only placed at candle light sources just as 1rs_FireX is only placed at fire light sources. Why? to allow easy customization of colors and animation behaviors and such through presets and eventually, hopefully, a MCM menu.
- Add in shadow fixes I developed. Makes the shadows display more properly in any given interiors with these fixes.
- Add in fake shadows and light FX for users struggling with performance.[/color]
Contacting me
So if you would like to help me with this work, send me a PM to anyone of the following sites;
STEP-Project
NexusMods
ENBdev
Youtube
Flickr
Hope to see some interest in this, I would really appreciate the help.
I want to play the game once more you know not just mod it