Creating a ENB start to finish?
Posted: 03 Sep 2013, 15:11
So after lurking forever and gazing for countless hours at the absurd level of screen archery I have decided to configure my own enb and I had a few questions.
1. Wrapper or Injector? I did a search on this and couldn't find anything conclusive. Why choose one over the other? Does one simply certain aspects of enb configuration?
Out of all the enb presets I have used (which have been a proverbial crap load) only 2 have been injector based. The only conclusion I could draw is people not wanting to start the injector prior to playing.
2. The enbseries.ini itself has become fairly easy to understand thanks to a few guides (jawz and chan). However I haven't found anything to really demystify bloom.fx, effect.fx and effectprepass.fx . General inspections of these files lead to some very basic understand of what they contain. Now perhaps the scope of those files is beyond simple enb configuration (I would have said before investigating these files probably aren't touched but in each config I have inspected these files had variations) - (note when I say variations I'am not referring to any programming language as my knowledge of such is non-existent at best.)
Any help would be greatly appreciated and I will more than likely post more questions in this thread in the future.
That said if anyone has any questions regarding enb configuration please ask Im not here to bogart a thread and more than likely your question will be information others (including me) need.
1. Wrapper or Injector? I did a search on this and couldn't find anything conclusive. Why choose one over the other? Does one simply certain aspects of enb configuration?
Out of all the enb presets I have used (which have been a proverbial crap load) only 2 have been injector based. The only conclusion I could draw is people not wanting to start the injector prior to playing.
2. The enbseries.ini itself has become fairly easy to understand thanks to a few guides (jawz and chan). However I haven't found anything to really demystify bloom.fx, effect.fx and effectprepass.fx . General inspections of these files lead to some very basic understand of what they contain. Now perhaps the scope of those files is beyond simple enb configuration (I would have said before investigating these files probably aren't touched but in each config I have inspected these files had variations) - (note when I say variations I'am not referring to any programming language as my knowledge of such is non-existent at best.)
Any help would be greatly appreciated and I will more than likely post more questions in this thread in the future.
That said if anyone has any questions regarding enb configuration please ask Im not here to bogart a thread and more than likely your question will be information others (including me) need.