TES Skyrim 0.146

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Re: TES Skyrim 0.146

Not sure anymore, but if I remember right the game has some issues which is why it's not possible for performance reasons.

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Re: TES Skyrim 0.146

jabberwockxeno
Would it be possible to incorporate day night/ interior exterior enbeffect.fx separation
No, this is done already.
and the particle fix into the next version?
It's not my fix and it will not be included in the mod, because size of mod is lower than fix by mindflux.
Fixing the bright water at night would be nice, too
No. If you have transparent water in the night, then your presets are wrong, night is black and whatever you do, water must be black, ssao is black, no ssil.
Lastly, could you make a way to "reload" the game engine so one can view changes that require a restart without exiting and reloading the save?
No, some changes can't be "reloaded" and also performance will degrade after each reload.

DaemonWhite
What do you mean? Press shift f12 to see non modified shaders. For other case backspace key (by default).
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Re: TES Skyrim 0.146

jabberwockxeno
Would it be possible to incorporate day night/ interior exterior enbeffect.fx separation
No, this is done already.
I think he asked for an enbeffect.fx in which the DNI-Separation is allready included.
e.g.
float EBrightnessV2Day=2.5;
float EBrightnessV2Night=2.5;
float EBrightnessV2Interior=2.5;
...
color.xyz*=lerp(lerp(EBrightnessV2Night, EBrightnessV2Day, ENightDayFactor), EBrightnessV2Interior, EInteriorFactor);

and so on ...
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Re: TES Skyrim 0.146

Uh. I don't have such file, because not bother with presets as not playing game.
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Re: TES Skyrim 0.146

ENBSeries wrote: DaemonWhite
What do you mean? Press shift f12 to see non modified shaders. For other case backspace key (by default).
I was just wondering if it was possible to load the game's shaders, not ENB, Just like it was suggested before by jabberwockxeno.
Lastly, could you make a way to "reload" the game engine so one can view changes that require a restart without exiting and reloading the save?
No, some changes can't be "reloaded" and also performance will degrade after each reload.
It's okay then. It's a small annoyance to see those changes, but nothing more. 8-)
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