Fallout New Vegas 0.150
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- Posts: 42
- Joined: 13 Feb 2013, 17:26
Re: Fallout New Vegas 0.150
Hi Boris could you make it so that shadows draw from light sources as well as the sun so that we get detailed shadows in interiors as well?
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- *blah-blah-blah maniac*
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Re: Fallout New Vegas 0.150
No, this is buggy via detailed shadows.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Fallout New Vegas 0.150
Boris, would it be possible to implement reflections for Fallout 3/NV? These games will benefit greatly from such an effect.
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- *blah-blah-blah maniac*
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Re: Fallout New Vegas 0.150
No, it's useless and hard to make in fallout.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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- *sensei*
- Posts: 445
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Re: Fallout New Vegas 0.150
Honestly, Boris, if you were to just polish out the detailed shadows you've already implemented, I could already see this as a final version. It just looks so amazing! Thank you so much for making this.
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Re: Fallout New Vegas 0.150
Hello
I agree with Flubber, improving detailed shadows would be a great final version for Fallout.
I agree with Flubber, improving detailed shadows would be a great final version for Fallout.
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- *master*
- Posts: 186
- Joined: 30 Dec 2012, 21:36
Re: Fallout New Vegas 0.150
I agree with detailed shadows. We need more ways to control them independently from ambient color and also more casting distances would be awesome.
It would make me go back to tweaking some more.
It would make me go back to tweaking some more.
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Re: Fallout New Vegas 0.150
Yeah, well Boris already said he can't do really good shadows in Fallout. Correct me if I'm wrong.
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- *sensei*
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Re: Fallout New Vegas 0.150
Now that you mention it, I think he may have said that. Oh, well, even this version looks great, Boris!
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Re: Fallout New Vegas 0.150
It would be awesome with some really good looking shadows, ala Skyrim, although I understand if it's not possible at all.