TES Skyrim v0.105 BETA performance test

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PrOzinhubr

Re: TES Skyrim v0.105 BETA performance test

Is it possible to run ENB with a 9500 GT and a Dual core? if yes, what settings do you recommend?

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Re: TES Skyrim v0.105 BETA performance test

Борис! Большая просьба, если не трудно (вроде не должно вызвать никаких трудностей), сделай еще один проход между отрисовкой объектов с освещением и отрисовкой прозрачных, через внешний шейдер( как enbbloom.fx или enbeffectprepass.fx), с передачей в него буфера глубины, картинки и т.п. Это мне позволило бы сделать нормальный "cartoon outline", без глюков с прозрачными объектами и я бы, наверное, уже бы успокоился с этим скайримом...

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Re: TES Skyrim v0.105 BETA performance test

Oh wow! Great job Boris, and thanks, really thanks! It is way better than the previous version, with the exception of some shadow bugs, as stated by a dude before. And it is way more realistic, I'm using your configuration (0.105 verison) instead of any other Realistic one. I'm feeling like in a real world in-game! Awesome.

When I have the opportunity (money, in other word) I will contribute with you =], via PayPal. Keep the good work!

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Re: TES Skyrim v0.105 BETA performance test

I did some more testing and found out that it seems like not all objects are affected by ambient lighting, mostly some foliage, plants and mountains.

Quick screenies here with ambient lighting values blown out during night:

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Hope this helps. Performance wise the new test version seems simply great.

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Re: TES Skyrim v0.105 BETA performance test

Another issue I came across. This one is consistent with the flickering. Happens when I turn.

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Re: TES Skyrim v0.105 BETA performance test

Борис, баги багами. Обрати внимание пожалуйста на отображение воды в ночное время как на ближней дистанции, так и на дальней.

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Re: TES Skyrim v0.105 BETA performance test

mindflux wrote:
Confidence-Man wrote:Is it just me or are shadowed areas unaffected by ambient light setting? In the daytime e.g. I get really dark shadowed areas, increasing ambient light doesn't seem to work right, increasing up to something like 20 only makes highlights more colorful.
I have the same problem. I just can't seem to get my 0.102 setup look right, it's really dark.
Same issue here, although I have made a few observations that might help sort it out. My ENB settings work perfectly for about 1 second after an area transition, then it becomes very dark with nearly black shadows. So, this must mean that ENB IS reading my config file, but it is being overridden by something else within the code. Second, turning up the ambient light settings actually does increase the brightness of the shadows, but I have to set them at absurdly high values. Everything seems to be functional, but it seems like ENB is reverting back to some hard-coded defaults. No FPS difference noted either. This is purely aesthetic.

I hope this helps.

*EDIT*
Boris, I would be willing to upload my config files and/or save games, if you think it would be helpful.
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Re: TES Skyrim v0.105 BETA performance test

ENGLISH
Forget about this version, i can't continue develop it for NVidia, they use closed to public vendor hack and don't know how it works, i'll return back to old slow rendering or to support ATI only.
Topic closed.

РУССКИЙ
Забудьте про эту версию, не могу продолжить разрабатывать ее для NVidia, они используют закрытый для обычных смертных хак и я не знаю, как он работает, вернусь к старому медленному рендерингу или только под ATI.
Тема закрыта.
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